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https://github.com/Ryujinx/libsoundio.git
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JACK: ability to list devices
This commit is contained in:
parent
447a241c2e
commit
42961553d8
245
src/jack.cpp
245
src/jack.cpp
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@ -8,6 +8,7 @@
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#include "jack.hpp"
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#include "soundio.hpp"
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#include "atomics.hpp"
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#include "os.hpp"
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#include <jack/jack.h>
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#include <stdio.h>
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@ -16,18 +17,52 @@ static atomic_flag global_msg_callback_flag = ATOMIC_FLAG_INIT;
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struct SoundIoJack {
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jack_client_t *client;
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SoundIoOsMutex *mutex;
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SoundIoOsCond *cond;
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// this one is ready to be read with flush_events. protected by mutex
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struct SoundIoDevicesInfo *ready_devices_info;
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bool initialized;
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int sample_rate;
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int buffer_size;
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};
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static void flush_events_jack(struct SoundIoPrivate *) {
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soundio_panic("TODO");
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static void flush_events_jack(struct SoundIoPrivate *si) {
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SoundIo *soundio = &si->pub;
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SoundIoJack *sij = (SoundIoJack *)si->backend_data;
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bool change = false;
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SoundIoDevicesInfo *old_devices_info = nullptr;
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soundio_os_mutex_lock(sij->mutex);
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if (sij->ready_devices_info) {
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old_devices_info = si->safe_devices_info;
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si->safe_devices_info = sij->ready_devices_info;
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sij->ready_devices_info = nullptr;
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change = true;
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}
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soundio_os_mutex_unlock(sij->mutex);
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if (change)
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soundio->on_devices_change(soundio);
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soundio_destroy_devices_info(old_devices_info);
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}
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static void wait_events_jack(struct SoundIoPrivate *) {
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soundio_panic("TODO");
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static void wait_events_jack(struct SoundIoPrivate *si) {
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SoundIoJack *sij = (SoundIoJack *)si->backend_data;
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flush_events_jack(si);
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soundio_os_mutex_lock(sij->mutex);
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soundio_os_cond_wait(sij->cond, sij->mutex);
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soundio_os_mutex_unlock(sij->mutex);
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}
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static void wakeup_jack(struct SoundIoPrivate *) {
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soundio_panic("TODO");
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static void wakeup_jack(struct SoundIoPrivate *si) {
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SoundIoJack *sij = (SoundIoJack *)si->backend_data;
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soundio_os_mutex_lock(sij->mutex);
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soundio_os_cond_signal(sij->cond, sij->mutex);
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soundio_os_mutex_unlock(sij->mutex);
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}
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@ -89,12 +124,159 @@ static int instream_pause_jack(struct SoundIoPrivate *, struct SoundIoInStreamPr
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soundio_panic("TODO");
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}
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static int refresh_devices(SoundIoPrivate *si) {
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SoundIo *soundio = &si->pub;
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SoundIoJack *sij = (SoundIoJack *)si->backend_data;
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SoundIoDevicesInfo *devices_info = create<SoundIoDevicesInfo>();
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if (!devices_info)
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return SoundIoErrorNoMem;
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devices_info->default_output_index = -1;
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devices_info->default_input_index = -1;
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const char **port_names = jack_get_ports(sij->client, nullptr, nullptr, 0);
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if (!port_names) {
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destroy(devices_info);
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return SoundIoErrorNoMem;
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}
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const char **port_name_ptr = port_names;
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while (*port_name_ptr) {
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const char *port_name = *port_name_ptr;
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jack_port_t *port = jack_port_by_name(sij->client, port_name);
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int flags = jack_port_flags(port);
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SoundIoDevice *device = create<SoundIoDevice>();
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if (!device) {
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jack_free(port_names);
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destroy(devices_info);
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return SoundIoErrorNoMem;
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}
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device->ref_count = 1;
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device->soundio = soundio;
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device->is_raw = false;
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device->name = strdup(port_name);
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device->description = strdup(port_name);
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device->layout_count = 1;
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device->layouts = create<SoundIoChannelLayout>();
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device->format_count = 1;
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device->formats = create<SoundIoFormat>();
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if (!device->name || !device->description || !device->layouts || !device->formats) {
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jack_free(port_names);
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soundio_device_unref(device);
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destroy(devices_info);
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return SoundIoErrorNoMem;
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}
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// TODO figure out how jack does channel layout
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device->layouts[0] = *soundio_channel_layout_get_builtin(SoundIoChannelLayoutIdMono);
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device->current_layout = *soundio_channel_layout_get_builtin(SoundIoChannelLayoutIdMono);
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device->formats[0] = SoundIoFormatFloat32NE;
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device->current_format = SoundIoFormatFloat32NE;
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device->sample_rate_min = sij->sample_rate;
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device->sample_rate_max = sij->sample_rate;
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device->sample_rate_current = sij->sample_rate;
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device->buffer_duration_min = sij->buffer_size / (double) sij->sample_rate;
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device->buffer_duration_max = device->buffer_duration_min;
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device->buffer_duration_current = device->buffer_duration_min;
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SoundIoList<SoundIoDevice *> *device_list;
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if (flags & JackPortIsInput) {
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device->purpose = SoundIoDevicePurposeOutput;
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device_list = &devices_info->output_devices;
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if (devices_info->default_output_index < 0 && (flags & JackPortIsPhysical))
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devices_info->default_output_index = device_list->length;
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} else {
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assert(flags & JackPortIsOutput);
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device->purpose = SoundIoDevicePurposeInput;
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device_list = &devices_info->input_devices;
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if (devices_info->default_input_index < 0 && (flags & JackPortIsPhysical))
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devices_info->default_input_index = device_list->length;
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}
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if (device_list->append(device)) {
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jack_free(port_names);
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soundio_device_unref(device);
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destroy(devices_info);
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return SoundIoErrorNoMem;
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}
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port_name_ptr += 1;
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}
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jack_free(port_names);
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soundio_os_mutex_lock(sij->mutex);
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soundio_destroy_devices_info(sij->ready_devices_info);
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sij->ready_devices_info = devices_info;
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soundio_os_cond_signal(sij->cond, sij->mutex);
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soundio->on_events_signal(soundio);
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soundio_os_mutex_unlock(sij->mutex);
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return 0;
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}
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static int process_callback(jack_nframes_t nframes, void *arg) {
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////SoundIoPrivate *si = (SoundIoPrivate *)arg;
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//soundio_panic("TODO process callback");
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return 0;
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}
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static int buffer_size_callback(jack_nframes_t nframes, void *arg) {
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SoundIoPrivate *si = (SoundIoPrivate *)arg;
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SoundIoJack *sij = (SoundIoJack *)si->backend_data;
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sij->buffer_size = nframes;
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if (sij->initialized)
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refresh_devices(si);
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return 0;
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}
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static int sample_rate_callback(jack_nframes_t nframes, void *arg) {
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SoundIoPrivate *si = (SoundIoPrivate *)arg;
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SoundIoJack *sij = (SoundIoJack *)si->backend_data;
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sij->sample_rate = nframes;
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if (sij->initialized)
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refresh_devices(si);
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return 0;
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}
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static int xrun_callback(void *arg) {
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//SoundIoPrivate *si = (SoundIoPrivate *)arg;
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soundio_panic("TODO xrun callback");
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return 0;
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}
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static void port_registration_callback(jack_port_id_t port_id, int reg, void *arg) {
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//SoundIoPrivate *si = (SoundIoPrivate *)arg;
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soundio_panic("TODO port registration callback");
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}
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static int port_rename_calllback(jack_port_id_t port_id,
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const char *old_name, const char *new_name, void *arg)
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{
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//SoundIoPrivate *si = (SoundIoPrivate *)arg;
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soundio_panic("TODO port rename callback");
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return 0;
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}
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static void shutdown_callback(void *arg) {
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//SoundIoPrivate *si = (SoundIoPrivate *)arg;
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soundio_panic("TODO shutdown callback");
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}
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static void destroy_jack(SoundIoPrivate *si) {
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SoundIoJack *sij = (SoundIoJack *)si->backend_data;
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if (!sij)
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return;
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if (sij->client)
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jack_client_close(sij->client);
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destroy(sij);
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si->backend_data = nullptr;
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}
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@ -118,13 +300,23 @@ int soundio_jack_init(struct SoundIoPrivate *si) {
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}
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si->backend_data = sij;
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sij->mutex = soundio_os_mutex_create();
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if (!sij->mutex) {
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destroy_jack(si);
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return SoundIoErrorNoMem;
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}
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sij->cond = soundio_os_cond_create();
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if (!sij->cond) {
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destroy_jack(si);
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return SoundIoErrorNoMem;
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}
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jack_status_t status;
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sij->client = jack_client_open(soundio->app_name, JackNoStartServer, &status);
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if (!sij->client) {
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destroy_jack(si);
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assert(!(status & JackInvalidOption));
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if (status & JackNameNotUnique)
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return SoundIoErrorNameNotUnique;
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if (status & JackShmFailure)
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return SoundIoErrorSystemResources;
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if (status & JackNoSuchClient)
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@ -133,6 +325,43 @@ int soundio_jack_init(struct SoundIoPrivate *si) {
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return SoundIoErrorInitAudioBackend;
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}
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int err;
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if ((err = jack_set_process_callback(sij->client, process_callback, si))) {
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destroy_jack(si);
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return SoundIoErrorInitAudioBackend;
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}
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if ((err = jack_set_buffer_size_callback(sij->client, buffer_size_callback, si))) {
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destroy_jack(si);
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return SoundIoErrorInitAudioBackend;
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}
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if ((err = jack_set_sample_rate_callback(sij->client, sample_rate_callback, si))) {
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destroy_jack(si);
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return SoundIoErrorInitAudioBackend;
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}
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if ((err = jack_set_xrun_callback(sij->client, xrun_callback, si))) {
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destroy_jack(si);
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return SoundIoErrorInitAudioBackend;
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}
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if ((err = jack_set_port_registration_callback(sij->client, port_registration_callback, si))) {
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destroy_jack(si);
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return SoundIoErrorInitAudioBackend;
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}
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if ((err = jack_set_port_rename_callback(sij->client, port_rename_calllback, si))) {
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destroy_jack(si);
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return SoundIoErrorInitAudioBackend;
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}
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jack_on_shutdown(sij->client, shutdown_callback, si);
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if ((err = jack_activate(sij->client))) {
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destroy_jack(si);
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return SoundIoErrorInitAudioBackend;
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}
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sij->initialized = true;
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if ((err = refresh_devices(si))) {
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destroy_jack(si);
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return err;
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}
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si->destroy = destroy_jack;
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si->flush_events = flush_events_jack;
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@ -70,7 +70,6 @@ const char *soundio_strerror(int error) {
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case SoundIoErrorBackendUnavailable: return "backend unavailable";
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case SoundIoErrorStreaming: return "unrecoverable streaming failure";
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case SoundIoErrorIncompatibleDevice: return "incompatible device";
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case SoundIoErrorNameNotUnique: return "name not unique";
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case SoundIoErrorNoSuchClient: return "no such client";
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}
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soundio_panic("invalid error enum value: %d", error);
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@ -188,7 +187,7 @@ int soundio_connect(struct SoundIo *soundio) {
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int soundio_connect_backend(SoundIo *soundio, SoundIoBackend backend) {
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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if (si->current_backend)
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if (soundio->current_backend)
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return SoundIoErrorInvalid;
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if (backend <= 0 || backend > SoundIoBackendDummy)
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@ -214,7 +213,7 @@ void soundio_disconnect(struct SoundIo *soundio) {
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si->destroy(si);
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assert(!si->backend_data);
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si->current_backend = SoundIoBackendNone;
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soundio->current_backend = SoundIoBackendNone;
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soundio_destroy_devices_info(si->safe_devices_info);
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si->safe_devices_info = nullptr;
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@ -390,7 +389,7 @@ int soundio_outstream_open(struct SoundIoOutStream *outstream) {
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outstream->sample_rate = clamp(device->sample_rate_min, 48000, device->sample_rate_max);
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if (!outstream->name)
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outstream->name = "SoundIo";
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outstream->name = "SoundIoOutStream";
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SoundIoOutStreamPrivate *os = (SoundIoOutStreamPrivate *)outstream;
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outstream->bytes_per_frame = soundio_get_bytes_per_frame(outstream->format, outstream->layout.channel_count);
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@ -471,7 +470,7 @@ int soundio_instream_open(struct SoundIoInStream *instream) {
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instream->sample_rate = clamp(device->sample_rate_min, 48000, device->sample_rate_max);
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if (!instream->name)
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instream->name = "SoundIo";
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instream->name = "SoundIoInStream";
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instream->bytes_per_frame = soundio_get_bytes_per_frame(instream->format, instream->layout.channel_count);
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@ -26,7 +26,6 @@ enum SoundIoError {
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SoundIoErrorBackendUnavailable,
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SoundIoErrorStreaming,
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SoundIoErrorIncompatibleDevice,
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SoundIoErrorNameNotUnique,
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SoundIoErrorNoSuchClient,
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};
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@ -198,7 +197,7 @@ struct SoundIoChannelArea {
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// The size of this struct is not part of the API or ABI.
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struct SoundIo {
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// Defaults to NULL. Put whatever you want here.
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// Optional. Put whatever you want here. Defaults to NULL.
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void *userdata;
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// Optional callback. Called when the list of devices change. Only called
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// during a call to soundio_flush_events or soundio_wait_events.
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// Optional: JACK info and error callbacks.
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// By default, libsoundio sets these to empty functions in order to
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// silence stdio messages from JACK. You may override the behavior by
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// setting these to `NULL` or providing your own function.
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// setting these to `NULL` or providing your own function. These are
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// registered with JACK regardless of whether `soundio_connect_backend`
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// succeeds.
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void (*jack_info_callback)(const char *msg);
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void (*jack_error_callback)(const char *msg);
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// Read-only. After calling `soundio_connect` or `soundio_connect_backend`,
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// this field tells which backend is currently connected.
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enum SoundIoBackend current_backend;
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};
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// The size of this struct is not part of the API or ABI.
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@ -285,9 +290,9 @@ struct SoundIoDevice {
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// Tells whether this device is an input device or an output device.
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enum SoundIoDevicePurpose purpose;
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// raw means that you are directly opening the hardware device and not
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// going through a proxy such as dmix or PulseAudio. When you open a raw
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// device, other applications on the computer are not able to
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// Raw means that you are directly opening the hardware device and not
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// going through a proxy such as dmix, PulseAudio, or JACK. When you open a
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// raw device, other applications on the computer are not able to
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// simultaneously access the device. Raw devices do not perform automatic
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// resampling and thus tend to have fewer formats available.
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bool is_raw;
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@ -359,10 +364,13 @@ struct SoundIoOutStream {
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// invalid state and must be destroyed.
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// If you do not supply `error_callback`, the default callback will print
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// a message to stderr and then call `abort`.
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// This is called fram the `write_callback` thread context.
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// This is called from the `write_callback` thread context.
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void (*error_callback)(struct SoundIoOutStream *, int err);
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// Name of the stream. This is used by PulseAudio. Defaults to "SoundIo".
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// Optional: Name of the stream. Defaults to "SoundIoOutStream"
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// PulseAudio uses this for the stream name.
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// JACK uses this for the client name of the client that connects when you
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// open the stream.
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const char *name;
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@ -413,7 +421,10 @@ struct SoundIoInStream {
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// This is called from the `read_callback` thread context.
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void (*error_callback)(struct SoundIoInStream *, int err);
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// Name of the stream. This is used by PulseAudio. Defaults to "SoundIo".
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// Optional: Name of the stream. Defaults to "SoundIoInStream";
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// PulseAudio uses this for the stream name.
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// JACK uses this for the client name of the client that connects when you
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// open the stream.
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const char *name;
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// computed automatically when you call soundio_instream_open
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@ -32,8 +32,6 @@ struct SoundIoInStreamPrivate {
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struct SoundIoPrivate {
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struct SoundIo pub;
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enum SoundIoBackend current_backend;
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// Safe to read from a single thread without a mutex.
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struct SoundIoDevicesInfo *safe_devices_info;
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