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https://github.com/Ryujinx/libsoundio.git
synced 2024-12-22 22:15:29 +00:00
JACK: determine channel layouts of devices
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parent
42961553d8
commit
f37ed6ddd4
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@ -72,16 +72,6 @@ static struct SoundIoChannelLayout builtin_channel_layouts[] = {
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SoundIoChannelIdBackCenter,
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}
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},
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{
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"4.1",
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4,
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{
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SoundIoChannelIdFrontLeft,
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SoundIoChannelIdFrontRight,
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SoundIoChannelIdFrontCenter,
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SoundIoChannelIdLfe,
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}
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},
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{
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"Quad",
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4,
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@ -102,6 +92,17 @@ static struct SoundIoChannelLayout builtin_channel_layouts[] = {
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SoundIoChannelIdSideRight,
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}
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},
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{
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"4.1",
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5,
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{
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SoundIoChannelIdFrontLeft,
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SoundIoChannelIdFrontRight,
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SoundIoChannelIdFrontCenter,
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SoundIoChannelIdBackCenter,
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SoundIoChannelIdLfe,
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}
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},
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{
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"5.0",
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5,
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@ -395,3 +396,17 @@ bool soundio_channel_layout_detect_builtin(struct SoundIoChannelLayout *layout)
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layout->name = nullptr;
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return false;
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}
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const struct SoundIoChannelLayout *soundio_channel_layout_get_default(int channel_count) {
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switch (channel_count) {
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case 1: return soundio_channel_layout_get_builtin(SoundIoChannelLayoutIdMono);
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case 2: return soundio_channel_layout_get_builtin(SoundIoChannelLayoutIdStereo);
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case 3: return soundio_channel_layout_get_builtin(SoundIoChannelLayoutId2Point1);
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case 4: return soundio_channel_layout_get_builtin(SoundIoChannelLayoutIdQuad);
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case 5: return soundio_channel_layout_get_builtin(SoundIoChannelLayoutId4Point1);
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case 6: return soundio_channel_layout_get_builtin(SoundIoChannelLayoutId5Point1);
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case 7: return soundio_channel_layout_get_builtin(SoundIoChannelLayoutId6Point1);
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case 8: return soundio_channel_layout_get_builtin(SoundIoChannelLayoutId7Point1);
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}
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return nullptr;
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}
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202
src/jack.cpp
202
src/jack.cpp
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@ -9,6 +9,7 @@
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#include "soundio.hpp"
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#include "atomics.hpp"
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#include "os.hpp"
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#include "list.hpp"
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#include <jack/jack.h>
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#include <stdio.h>
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@ -26,6 +27,19 @@ struct SoundIoJack {
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int buffer_size;
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};
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struct SoundIoJackPort {
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const char *name;
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int name_len;
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};
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struct SoundIoJackClient {
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const char *name;
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int name_len;
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bool is_physical;
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SoundIoDevicePurpose purpose;
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SoundIoList<SoundIoJackPort> ports;
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};
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static void flush_events_jack(struct SoundIoPrivate *si) {
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SoundIo *soundio = &si->pub;
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SoundIoJack *sij = (SoundIoJack *)si->backend_data;
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@ -124,6 +138,59 @@ static int instream_pause_jack(struct SoundIoPrivate *, struct SoundIoInStreamPr
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soundio_panic("TODO");
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}
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static void split_str(const char *input_str, int input_str_len, char c,
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const char **out_1, int *out_len_1, const char **out_2, int *out_len_2)
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{
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*out_1 = input_str;
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while (*input_str) {
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if (*input_str == c) {
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*out_len_1 = input_str - *out_1;
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*out_2 = input_str + 1;
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*out_len_2 = input_str_len - 1 - *out_len_1;
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return;
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}
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input_str += 1;
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}
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}
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static bool eql_str(const char *str1, int str1_len, const char *str2, int str2_len) {
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if (str1_len != str2_len)
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return false;
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return memcmp(str1, str2, str1_len) == 0;
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}
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static SoundIoJackClient *find_or_create_client(SoundIoList<SoundIoJackClient> *clients,
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SoundIoDevicePurpose purpose, bool is_physical, const char *client_name, int client_name_len)
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{
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for (int i = 0; i < clients->length; i += 1) {
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SoundIoJackClient *client = &clients->at(i);
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if (client->is_physical == is_physical &&
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client->purpose == purpose &&
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eql_str(client->name, client->name_len, client_name, client_name_len))
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{
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return client;
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}
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}
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int err;
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if ((err = clients->add_one()))
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return nullptr;
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SoundIoJackClient *client = &clients->last();
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client->is_physical = is_physical;
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client->purpose = purpose;
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client->name = client_name;
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client->name_len = client_name_len;
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return client;
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}
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static char *dupe_str(const char *str, int str_len) {
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char *out = allocate_nonzero<char>(str_len + 1);
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if (!out)
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return nullptr;
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memcpy(out, str, str_len);
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out[str_len] = 0;
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return out;
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}
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static int refresh_devices(SoundIoPrivate *si) {
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SoundIo *soundio = &si->pub;
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SoundIoJack *sij = (SoundIoJack *)si->backend_data;
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@ -140,11 +207,52 @@ static int refresh_devices(SoundIoPrivate *si) {
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return SoundIoErrorNoMem;
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}
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SoundIoList<SoundIoJackClient> clients;
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int err;
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const char **port_name_ptr = port_names;
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while (*port_name_ptr) {
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const char *port_name = *port_name_ptr;
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jack_port_t *port = jack_port_by_name(sij->client, port_name);
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int flags = jack_port_flags(port);
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const char *client_and_port_name = *port_name_ptr;
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jack_port_t *jport = jack_port_by_name(sij->client, client_and_port_name);
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int flags = jack_port_flags(jport);
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SoundIoDevicePurpose purpose = (flags & JackPortIsInput) ?
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SoundIoDevicePurposeOutput : SoundIoDevicePurposeInput;
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bool is_physical = flags & JackPortIsPhysical;
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const char *client_name = nullptr;
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const char *port_name = nullptr;
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int client_name_len;
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int port_name_len;
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split_str(client_and_port_name, strlen(client_and_port_name), ':',
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&client_name, &client_name_len, &port_name, &port_name_len);
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if (!client_name || !port_name) {
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// device does not have colon, skip it
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continue;
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}
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SoundIoJackClient *client = find_or_create_client(&clients, purpose, is_physical,
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client_name, client_name_len);
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if (!client) {
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jack_free(port_names);
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destroy(devices_info);
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return SoundIoErrorNoMem;
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}
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if ((err = client->ports.add_one())) {
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jack_free(port_names);
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destroy(devices_info);
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return SoundIoErrorNoMem;
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}
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SoundIoJackPort *port = &client->ports.last();
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port->name = port_name;
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port->name_len = port_name_len;
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port_name_ptr += 1;
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}
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for (int i = 0; i < clients.length; i += 1) {
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SoundIoJackClient *client = &clients.at(i);
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if (client->ports.length <= 0)
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continue;
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SoundIoDevice *device = create<SoundIoDevice>();
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if (!device) {
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@ -152,15 +260,29 @@ static int refresh_devices(SoundIoPrivate *si) {
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destroy(devices_info);
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return SoundIoErrorNoMem;
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}
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int description_len = client->name_len + 3 + 2 * client->ports.length;
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for (int port_index = 0; port_index < client->ports.length; port_index += 1) {
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SoundIoJackPort *port = &client->ports.at(port_index);
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description_len += port->name_len;
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}
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device->ref_count = 1;
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device->soundio = soundio;
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device->is_raw = false;
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device->name = strdup(port_name);
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device->description = strdup(port_name);
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device->purpose = client->purpose;
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device->name = dupe_str(client->name, client->name_len);
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device->description = allocate<char>(description_len);
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device->layout_count = 1;
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device->layouts = create<SoundIoChannelLayout>();
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device->format_count = 1;
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device->formats = create<SoundIoFormat>();
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device->current_format = SoundIoFormatFloat32NE;
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device->sample_rate_min = sij->sample_rate;
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device->sample_rate_max = sij->sample_rate;
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device->sample_rate_current = sij->sample_rate;
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device->buffer_duration_min = sij->buffer_size / (double) sij->sample_rate;
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device->buffer_duration_max = device->buffer_duration_min;
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device->buffer_duration_current = device->buffer_duration_min;
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if (!device->name || !device->description || !device->layouts || !device->formats) {
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jack_free(port_names);
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@ -169,48 +291,52 @@ static int refresh_devices(SoundIoPrivate *si) {
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return SoundIoErrorNoMem;
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}
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// TODO figure out how jack does channel layout
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device->layouts[0] = *soundio_channel_layout_get_builtin(SoundIoChannelLayoutIdMono);
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device->current_layout = *soundio_channel_layout_get_builtin(SoundIoChannelLayoutIdMono);
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memcpy(device->description, client->name, client->name_len);
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memcpy(&device->description[client->name_len], ": ", 2);
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int index = client->name_len + 2;
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for (int port_index = 0; port_index < client->ports.length; port_index += 1) {
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SoundIoJackPort *port = &client->ports.at(port_index);
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memcpy(&device->description[index], port->name, port->name_len);
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index += port->name_len;
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if (port_index + 1 < client->ports.length) {
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memcpy(&device->description[index], ", ", 2);
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index += 2;
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}
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}
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device->formats[0] = SoundIoFormatFloat32NE;
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device->current_format = SoundIoFormatFloat32NE;
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device->sample_rate_min = sij->sample_rate;
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device->sample_rate_max = sij->sample_rate;
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device->sample_rate_current = sij->sample_rate;
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device->buffer_duration_min = sij->buffer_size / (double) sij->sample_rate;
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device->buffer_duration_max = device->buffer_duration_min;
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device->buffer_duration_current = device->buffer_duration_min;
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const struct SoundIoChannelLayout *layout = soundio_channel_layout_get_default(client->ports.length);
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if (layout) {
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device->current_layout = *layout;
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} else {
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for (int port_index = 0; port_index < client->ports.length; port_index += 1)
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device->current_layout.channels[port_index] = SoundIoChannelIdInvalid;
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}
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device->layouts[0] = device->current_layout;
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device->formats[0] = device->current_format;
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SoundIoList<SoundIoDevice *> *device_list;
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if (flags & JackPortIsInput) {
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device->purpose = SoundIoDevicePurposeOutput;
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if (device->purpose == SoundIoDevicePurposeOutput) {
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device_list = &devices_info->output_devices;
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if (devices_info->default_output_index < 0 && (flags & JackPortIsPhysical))
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if (devices_info->default_output_index < 0 && client->is_physical)
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devices_info->default_output_index = device_list->length;
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} else {
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assert(flags & JackPortIsOutput);
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device->purpose = SoundIoDevicePurposeInput;
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assert(device->purpose == SoundIoDevicePurposeInput);
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device_list = &devices_info->input_devices;
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if (devices_info->default_input_index < 0 && (flags & JackPortIsPhysical))
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if (devices_info->default_input_index < 0 && client->is_physical)
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devices_info->default_input_index = device_list->length;
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}
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if (device_list->append(device)) {
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jack_free(port_names);
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soundio_device_unref(device);
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destroy(devices_info);
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return SoundIoErrorNoMem;
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}
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port_name_ptr += 1;
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}
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jack_free(port_names);
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soundio_os_mutex_lock(sij->mutex);
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soundio_destroy_devices_info(sij->ready_devices_info);
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sij->ready_devices_info = devices_info;
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@ -252,15 +378,19 @@ static int xrun_callback(void *arg) {
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}
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static void port_registration_callback(jack_port_id_t port_id, int reg, void *arg) {
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//SoundIoPrivate *si = (SoundIoPrivate *)arg;
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soundio_panic("TODO port registration callback");
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SoundIoPrivate *si = (SoundIoPrivate *)arg;
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SoundIoJack *sij = (SoundIoJack *)si->backend_data;
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if (sij->initialized)
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refresh_devices(si);
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}
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static int port_rename_calllback(jack_port_id_t port_id,
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const char *old_name, const char *new_name, void *arg)
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{
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//SoundIoPrivate *si = (SoundIoPrivate *)arg;
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soundio_panic("TODO port rename callback");
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SoundIoPrivate *si = (SoundIoPrivate *)arg;
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SoundIoJack *sij = (SoundIoJack *)si->backend_data;
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if (sij->initialized)
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refresh_devices(si);
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return 0;
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}
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@ -277,6 +407,14 @@ static void destroy_jack(SoundIoPrivate *si) {
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if (sij->client)
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jack_client_close(sij->client);
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if (sij->cond)
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soundio_os_cond_destroy(sij->cond);
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if (sij->mutex)
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soundio_os_mutex_destroy(sij->mutex);
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soundio_destroy_devices_info(sij->ready_devices_info);
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destroy(sij);
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si->backend_data = nullptr;
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}
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@ -312,6 +450,8 @@ int soundio_jack_init(struct SoundIoPrivate *si) {
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return SoundIoErrorNoMem;
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}
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// We pass JackNoStartServer due to
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// https://github.com/jackaudio/jack2/issues/138
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jack_status_t status;
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sij->client = jack_client_open(soundio->app_name, JackNoStartServer, &status);
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if (!sij->client) {
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@ -489,6 +489,9 @@ const char *soundio_get_channel_name(enum SoundIoChannelId id);
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int soundio_channel_layout_builtin_count(void);
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const struct SoundIoChannelLayout *soundio_channel_layout_get_builtin(int index);
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// Get the default builtin channel layout for the given number of channels.
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const struct SoundIoChannelLayout *soundio_channel_layout_get_default(int channel_count);
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int soundio_channel_layout_find_channel(
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const struct SoundIoChannelLayout *layout, enum SoundIoChannelId channel);
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