FasTC/Core/src/ThreadGroup.cpp

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#include "ThreadGroup.h"
2012-08-29 21:57:04 +00:00
#include <stdlib.h>
#include <stdio.h>
#include <boost/thread/thread.hpp>
#include <boost/thread/barrier.hpp>
CmpThread::CmpThread()
: m_Barrier(NULL)
, m_Width(0)
, m_Height(0)
, m_CmpFunc(NULL)
, m_OutBuf(NULL)
, m_InBuf(NULL)
{ }
void CmpThread::operator()() {
if(!m_Barrier || !m_CmpFunc || !m_OutBuf || !m_InBuf ) {
fprintf(stderr, "Incorrect thread initialization.\n");
return;
}
m_Barrier->wait();
}
ThreadGroup::ThreadGroup( int numThreads, const ImageFile &, CompressionFunc func, unsigned char *outBuf )
: m_Barrier(new boost::barrier(numThreads))
, m_NumThreads(numThreads)
, m_ActiveThreads(0)
{ }
ThreadGroup::~ThreadGroup() {
delete m_Barrier;
}
void ThreadGroup::Start() {
// Have we already activated the thread group?
if(m_ActiveThreads > 0) {
return;
}
for(int i = 0; i < m_NumThreads; i++) {
if(m_ActiveThreads >= kMaxNumThreads)
break;
CmpThread &t = m_Threads[m_ActiveThreads];
m_ThreadHandles[m_ActiveThreads] = new boost::thread(t);
m_ActiveThreads++;
}
m_StopWatch.Reset();
m_StopWatch.Start();
}
void ThreadGroup::Join() {
for(int i = 0; i < m_ActiveThreads; i++) {
m_ThreadHandles[i]->join();
delete m_ThreadHandles[i];
}
// !FIXME! This will also take the thread deletion into account. We
// should really be using better synchronization to actually only
// measure how long it takes for all threads to finish execution.
m_StopWatch.Stop();
// Reset active number of threads...
m_ActiveThreads = 0;
}