2017-06-30 23:18:54 +00:00
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#include "discord-rpc.h"
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#include "connection.h"
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#include "yolojson.h"
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static RpcConnection* MyConnection = nullptr;
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static char ApplicationId[64]{};
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static DiscordEventHandlers Handlers{};
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2017-07-07 16:41:20 +00:00
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static bool wasJustConnected = false;
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static bool wasJustDisconnected = false;
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2017-06-30 23:18:54 +00:00
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2017-07-07 21:00:29 +00:00
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extern "C" void Discord_Initialize(const char* applicationId, DiscordEventHandlers* handlers)
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2017-06-30 23:18:54 +00:00
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{
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if (handlers) {
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Handlers = *handlers;
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}
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else {
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Handlers = {};
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}
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2017-07-10 22:25:47 +00:00
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MyConnection = RpcConnection::Create(applicationId);
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2017-07-07 16:41:20 +00:00
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MyConnection->onConnect = []() { wasJustConnected = true; };
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MyConnection->onDisconnect = []() { wasJustDisconnected = true; };
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2017-06-30 23:18:54 +00:00
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MyConnection->Open();
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}
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2017-07-07 21:00:29 +00:00
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extern "C" void Discord_Shutdown()
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2017-06-30 23:18:54 +00:00
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{
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Handlers = {};
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MyConnection->Close();
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RpcConnection::Destroy(MyConnection);
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}
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2017-07-07 21:00:29 +00:00
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extern "C" void Discord_UpdatePresence(const DiscordRichPresence* presence)
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2017-06-30 23:18:54 +00:00
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{
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auto frame = MyConnection->GetNextFrame();
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2017-07-10 23:00:05 +00:00
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frame->opcode = OPCODE::FRAME;
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2017-06-30 23:18:54 +00:00
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char* jsonWrite = frame->message;
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JsonWriteRichPresenceObj(jsonWrite, presence);
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2017-07-10 22:25:47 +00:00
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frame->length = jsonWrite - frame->message;
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2017-06-30 23:18:54 +00:00
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MyConnection->WriteFrame(frame);
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}
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2017-07-07 16:41:20 +00:00
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2017-07-07 21:00:29 +00:00
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extern "C" void Discord_Update()
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2017-07-07 16:41:20 +00:00
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{
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// check for messages
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// todo
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// fire callbacks
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if (wasJustDisconnected && Handlers.disconnected) {
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wasJustDisconnected = false;
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Handlers.disconnected();
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}
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if (wasJustConnected && Handlers.ready) {
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wasJustConnected = false;
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Handlers.ready();
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}
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}
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