Commit graph

93 commits

Author SHA1 Message Date
Chris Marsh 6dc12b82c6 Actually hook up callbacks 2017-08-21 10:12:19 -07:00
Chris Marsh 432166ef1d Expose all the callback events, hook up connect/disconnect events in example 2017-08-21 10:12:19 -07:00
Chris Marsh bd995f047d change to a UObject 2017-08-21 10:12:18 -07:00
Chris Marsh 63b467f81d wip make plugin do stuff 2017-08-21 10:12:18 -07:00
Chris Marsh 9c6495ab3e Toggleable connected message 2017-08-21 10:12:18 -07:00
Chris Marsh 21eb1e459b Somehow these settings were lost? 2017-08-21 10:12:18 -07:00
Chris Marsh ff24776107 More plugin 2017-08-21 10:12:18 -07:00
Chris Marsh 70cd486e13 Start on a Discord rpc unreal plugin 2017-08-21 10:12:18 -07:00
Chris Marsh 7ca912a5ac Adding example ui 2017-08-21 10:12:18 -07:00
Chris Marsh 10383339cc Create unreal template app 2017-08-21 10:12:18 -07:00
Chris Marsh 8dab07035f Update example id 2017-08-16 11:48:27 -07:00
Chris Marsh 88f47486cb update dll 2017-08-03 10:51:06 -07:00
Chris Marsh 0271889b2e Allow for disconnect/reconnect. 2017-08-03 10:47:27 -07:00
Chris Marsh c82cc94538 UI thing 2017-08-03 10:15:22 -07:00
Chris Marsh 470259e8b0 Unity example: show when connected 2017-08-03 09:52:43 -07:00
Chris Marsh f6853fac1b Unity example working better. 2017-08-02 17:52:20 -07:00
Chris Marsh f06b187d2d other 64bit warning fix 2017-08-02 17:37:58 -07:00
Chris Marsh 7fe7e2ab53 Initial pass at a unity example... no callbacks yet. 2017-08-02 11:31:35 -07:00
Chris Marsh 27e39a0ec5 Initial unity project example 2017-08-02 11:03:20 -07:00
Chris Marsh 1b7f782f57 register join and spectate handlers too 2017-07-28 13:53:05 -07:00
Chris Marsh 52bdc2714d More complete presence data to test with. 2017-07-28 13:43:43 -07:00
Jason Citron 93d9ba10c2 Fixup event names
- GAME_XXXXX not XXXXX_GAME
- Nuked the WantsPresence event
2017-07-28 00:19:10 -07:00
Chris Marsh f617f3b78d Let's just register in init 2017-07-27 13:29:24 -07:00
Chris Marsh 1f6fd05884 Add registry key to simplify launching 2017-07-27 11:56:19 -07:00
Chris Marsh eff657014b Add quit to test shutdown works; empty command to not send presence. 2017-07-25 14:33:12 -07:00
Chris Marsh 7a6172a300 Format 2017-07-25 09:27:48 -07:00
Chris Marsh 63058ddf23 Error message cb 2017-07-24 14:58:53 -07:00
Chris Marsh 063a329a0b Wait for READY event for connection. 2017-07-21 13:54:52 -07:00
Chris Marsh 6ea9c46f77 Rename a thing 2017-07-20 15:59:15 -07:00
Chris Marsh c6c0aefa4f Rename 2017-07-19 14:40:54 -07:00
Chris Marsh 29641da939 clean out simplest version 2017-07-18 14:31:24 -07:00
Chris Marsh 0d0485444d Make io thread optional 2017-07-18 09:47:33 -07:00
Chris Marsh 6168a36201 fix params to cb 2017-07-18 09:46:49 -07:00
Chris Marsh 9dc93f64b8 wip 2017-07-17 09:28:54 -07:00
Chris Marsh 930cd722d5 Start using rapidjson 2017-07-13 08:32:08 -07:00
Chris Marsh 1b65e53da7 Rename some things, stub of async version, download rapidjson in cmake file 2017-07-11 15:59:14 -07:00
Chris Marsh e3e2fd72f4 Start on adding update function 2017-07-07 09:41:20 -07:00
Chris Marsh cb34ca725f Even simpler 2017-07-07 09:40:50 -07:00
Chris Marsh 6d7e279074 Move some stuff, hook up connect/disconnect cbs 2017-07-06 11:46:13 -07:00
Chris Marsh 47c488ac6b Making another one, cleaning up some 2017-06-30 16:18:54 -07:00
Chris Marsh df02787af6 Hey look, I can still do C if I really try. 2017-06-30 14:31:48 -07:00
Chris Marsh 2be56aebab Rename 2017-06-30 13:57:53 -07:00
Chris Marsh 39d8336b06 Moving files around; cleaned up example a little 2017-06-30 12:00:45 -07:00