shared-hugo-scripts/compatdb/app.js

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require("checkenv").check();
const fs = require("fs-extra");
const path = require("path");
const logger = require("fancy-log");
const fetch = require("node-fetch");
const tomlify = require("@iarna/toml");
const execa = import("execa");
const tenant = process.env.TENANT;
const fsPathCode = `./${tenant}-games-wiki/games`;
const fsPathHugo = "../../../site";
const fsPathHugoContent = `${fsPathHugo}/content/game`;
const fsPathHugoBoxart = `${fsPathHugo}/static/images/game/boxart`;
const fsPathHugoIcon = `${fsPathHugo}/static/images/game/icons`;
const fsPathHugoScreenshots = `${fsPathHugo}/static/images/screenshots0`;
const fsPathHugoSavefiles = `${fsPathHugo}/static/savefiles/`;
process.on("unhandledRejection", (err) => {
logger.error("Unhandled rejection on process.");
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logger.error(err);
process.exit(1);
});
/**
* @param {fs.PathLike} directory
* @param {string} repository
*/
async function gitPull(directory, repository) {
const exec = (await execa).execaSync;
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if (fs.existsSync(directory)) {
logger.info(`Fetching latest from Github : ${directory}`);
logger.info(`git -C ${directory} pull`);
exec("git", ["-C", directory, "pull"]);
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} else {
logger.info(`Cloning repository from Github : ${directory}`);
logger.info(`git clone ${repository}`);
exec("git", ["clone", repository]);
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}
}
async function run() {
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// Make sure the output directories in Hugo exist.
[
fsPathHugoContent,
fsPathHugoBoxart,
fsPathHugoIcon,
fsPathHugoSavefiles,
fsPathHugoScreenshots,
].forEach(function (path) {
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if (fs.existsSync(path) == false) {
logger.info(`Creating Hugo output directory: ${path}`);
fs.ensureDirSync(path);
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}
});
// Fetch game files stored in games-wiki repository.
gitPull(
`./${tenant}-games-wiki`,
`https://github.com/${tenant}-emu/${tenant}-games-wiki.git`
);
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// Loop through each game and process it.
let games = await fetch(
`https://api.${tenant}-emu.org/gamedb/websiteFeed/`
).then((resp) => resp.json());
await Promise.all(
games.map(async (x) => {
try {
logger.info(`Processing game: ${x.id}`);
// Set metadata.
x.date = `${new Date().toISOString()}`;
// Hugo requires compatibility to be a string to link to data JSON.
x.compatibility = x.compatibility.toString();
x.testcases.forEach(
(x) => (x.compatibility = x.compatibility.toString())
);
x.issues = x.issues || [];
// Copy the boxart for the game.
if (fs.existsSync(`${fsPathCode}/${x.id}/boxart.png`)) {
fs.copySync(
`${fsPathCode}/${x.id}/boxart.png`,
`${fsPathHugoBoxart}/${x.id}.png`
);
} else if (fs.existsSync(`${fsPathCode}/${x.id}/icon.png`)) {
fs.copySync(
`${fsPathCode}/${x.id}/icon.png`,
`${fsPathHugoBoxart}/${x.id}.png`
);
}
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// Copy the icon for the game.
// If the icon does not exist, use the boxart in place of the icon.
if (fs.existsSync(`${fsPathCode}/${x.id}/icon.png`)) {
fs.copySync(
`${fsPathCode}/${x.id}/icon.png`,
`${fsPathHugoIcon}/${x.id}.png`
);
} else if (fs.existsSync(`${fsPathCode}/${x.id}/boxart.png`)) {
fs.copySync(
`${fsPathCode}/${x.id}/boxart.png`,
`${fsPathHugoIcon}/${x.id}.png`
);
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}
// SAVEFILE BLOCK
var fsPathCodeSavefilesGame = `${fsPathCode}/${x.id}/savefiles/`;
var fsPathHugoSavefilesGame = `${fsPathHugoSavefiles}/${x.id}/`;
if (fs.existsSync(fsPathCodeSavefilesGame)) {
// Create the savefile directory for the game.
if (fs.existsSync(fsPathHugoSavefilesGame) == false) {
fs.mkdirSync(fsPathHugoSavefilesGame);
}
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// Copy all savefiles into the output folder, and read their data.
fs.readdirSync(fsPathCodeSavefilesGame).forEach((file) => {
if (path.extname(file) == ".zip") {
fs.copySync(
`${fsPathCodeSavefilesGame}/${file}`,
`${fsPathHugoSavefilesGame}/${file}`
);
}
});
// Finished copying all savefiles into the output folder, and reading their data.
}
// END SAVEFILE BLOCK
// Copy the screenshots for the game.
let fsPathScreenshotInputGame = `${fsPathCode}/${x.id}/screenshots/`;
let fsPathScreenshotOutputGame = `${fsPathHugoScreenshots}/${x.id}/`;
if (fs.existsSync(fsPathScreenshotInputGame)) {
// Create the savefile directory for each game.
if (fs.existsSync(fsPathScreenshotOutputGame) == false) {
fs.mkdirSync(fsPathScreenshotOutputGame);
}
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// Copy all screenshots into the output folder.
fs.readdirSync(fsPathScreenshotInputGame).forEach((file) => {
if (path.extname(file) == ".png") {
fs.copySync(
`${fsPathScreenshotInputGame}/${file}`,
`${fsPathScreenshotOutputGame}/${file}`
);
}
});
}
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// Clear out the wiki markdown so it won't be stored with the metadata.
let wikiText = x.wiki_markdown || "";
x.wiki_markdown = null;
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let meta = tomlify.stringify(x);
let contentOutput = `+++\r\nleft_sidebar = true\r\n${meta}\r\n+++\r\n\r\n${wikiText}\r\n`;
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await fs.writeFile(`${fsPathHugoContent}/${x.id}.md`, contentOutput);
return x;
} catch (ex) {
logger.warn(`${x.id} ${x.title} failed to generate: ${ex}`);
logger.error(ex);
throw ex;
}
})
);
}
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// Script start
run();