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https://github.com/yuzu-emu/unicorn.git
synced 2024-12-23 16:45:32 +00:00
tcg: Allocate a guard page after code_gen_buffer
This will catch any overflow of the buffer. Add a native win32 alternative for alloc_code_gen_buffer; remove the malloc alternative. Backports commit f293709c6af7a65a9bcec09cdba7a60183657a3e from qemu
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parent
19a3c7e03f
commit
71221baf40
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@ -303,31 +303,6 @@ bool cpu_restore_state(CPUState *cpu, uintptr_t retaddr)
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return false;
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}
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#ifdef _WIN32
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static inline QEMU_UNUSED_FUNC void map_exec(void *addr, long size)
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{
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DWORD old_protect;
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VirtualProtect(addr, size,
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PAGE_EXECUTE_READWRITE, &old_protect);
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}
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#else
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static inline QEMU_UNUSED_FUNC void map_exec(void *addr, long size)
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{
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unsigned long start, end, page_size;
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page_size = getpagesize();
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start = (unsigned long)addr;
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start &= ~(page_size - 1);
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end = (unsigned long)addr + size;
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end += page_size - 1;
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end &= ~(page_size - 1);
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mprotect((void *)start, end - start,
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PROT_READ | PROT_WRITE | PROT_EXEC);
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}
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#endif
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static void page_size_init(void)
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{
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/* NOTE: we can always suppose that qemu_host_page_size >=
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@ -479,14 +454,6 @@ static inline PageDesc *page_find(struct uc_struct *uc, tb_page_addr_t index)
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#define USE_STATIC_CODE_GEN_BUFFER
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#endif
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/* ??? Should configure for this, not list operating systems here. */
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#if (defined(__linux__) \
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|| defined(__FreeBSD__) || defined(__FreeBSD_kernel__) \
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|| defined(__DragonFly__) || defined(__OpenBSD__) \
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|| defined(__NetBSD__))
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# define USE_MMAP
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#endif
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/* Minimum size of the code gen buffer. This number is randomly chosen,
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but not so small that we can't have a fair number of TB's live. */
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#define MIN_CODE_GEN_BUFFER_SIZE (1024u * 1024)
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@ -581,22 +548,107 @@ void free_code_gen_buffer(struct uc_struct *uc)
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// Do nothing, we use a static buffer.
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}
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# ifdef _WIN32
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static inline void do_protect(void *addr, long size, int prot)
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{
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DWORD old_protect;
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VirtualProtect(addr, size, prot, &old_protect);
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}
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static inline void map_exec(void *addr, long size)
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{
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do_protect(addr, size, PAGE_EXECUTE_READWRITE);
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}
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static inline void map_none(void *addr, long size)
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{
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do_protect(addr, size, PAGE_NOACCESS);
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}
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# else
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static inline void do_protect(void *addr, long size, int prot)
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{
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uintptr_t start, end;
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start = (uintptr_t)addr;
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start &= qemu_real_host_page_mask;
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end = (uintptr_t)addr + size;
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end = ROUND_UP(end, qemu_real_host_page_size);
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mprotect((void *)start, end - start, prot);
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}
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static inline void map_exec(void *addr, long size)
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{
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do_protect(addr, size, PROT_READ | PROT_WRITE | PROT_EXEC);
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}
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static inline void map_none(void *addr, long size)
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{
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do_protect(addr, size, PROT_NONE);
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}
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# endif /* WIN32 */
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static inline void *alloc_code_gen_buffer(struct uc_struct *uc)
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{
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TCGContext *tcg_ctx = uc->tcg_ctx;
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void *buf = static_code_gen_buffer;
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size_t full_size, size;
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/* The size of the buffer, rounded down to end on a page boundary. */
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full_size = (((uintptr_t)buf + sizeof(static_code_gen_buffer))
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& qemu_real_host_page_mask) - (uintptr_t)buf;
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/* Reserve a guard page. */
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size = full_size - qemu_real_host_page_size;
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/* Honor a command-line option limiting the size of the buffer. */
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if (size > tcg_ctx->code_gen_buffer_size) {
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size = (((uintptr_t)buf + tcg_ctx->code_gen_buffer_size)
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& qemu_real_host_page_mask) - (uintptr_t)buf;
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}
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tcg_ctx->code_gen_buffer_size = size;
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#ifdef __mips__
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if (cross_256mb(buf, tcg_ctx->code_gen_buffer_size)) {
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buf = split_cross_256mb(buf, tcg_ctx->code_gen_buffer_size);
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if (cross_256mb(buf, size)) {
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buf = split_cross_256mb(buf, size);
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size = tcg_ctx->code_gen_buffer_size;
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}
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#endif
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map_exec(buf, tcg_ctx->code_gen_buffer_size);
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map_exec(buf, size);
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map_none(buf + size, qemu_real_host_page_size);
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// Unicorn: commented out
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//qemu_madvise(buf, size, QEMU_MADV_HUGEPAGE);
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return buf;
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}
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#elif defined(USE_MMAP)
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#elif defined(_WIN32)
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static inline void *alloc_code_gen_buffer(struct uc_struct *uc)
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{
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TCGContext *tcg_ctx = uc->tcg_ctx;
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size_t size = tcg_ctx->code_gen_buffer_size;
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void *buf1, *buf2;
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/* Perform the allocation in two steps, so that the guard page
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is reserved but uncommitted. */
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buf1 = VirtualAlloc(NULL, size + qemu_real_host_page_size,
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MEM_RESERVE, PAGE_NOACCESS);
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if (buf1 != NULL) {
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buf2 = VirtualAlloc(buf1, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
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assert(buf1 == buf2);
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}
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return buf1;
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}
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void free_code_gen_buffer(struct uc_struct *uc)
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{
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TCGContext *tcg_ctx = uc->tcg_ctx;
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void *prologue = tcg_ctx->code_gen_prologue;
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if (!prologue) {
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return;
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}
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// Unicorn: Free the prologue rather than the buffer directly, as the prologue
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// has the starting address of the same memory block that the code
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@ -607,16 +659,16 @@ void free_code_gen_buffer(struct uc_struct *uc)
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//
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// See tcg_prologue_init in tcg.c for more info.
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//
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if (tcg_ctx->code_gen_prologue)
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munmap(tcg_ctx->code_gen_prologue, tcg_ctx->code_gen_buffer_size);
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VirtualFree(prologue, 0, MEM_RELEASE);
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}
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#else
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static inline void *alloc_code_gen_buffer(struct uc_struct *uc)
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{
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TCGContext *tcg_ctx = uc->tcg_ctx;
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int flags = MAP_PRIVATE | MAP_ANONYMOUS;
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uintptr_t start = 0;
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size_t size = tcg_ctx->code_gen_buffer_size;
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void *buf;
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TCGContext *tcg_ctx = uc->tcg_ctx;
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/* Constrain the position of the buffer based on the host cpu.
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Note that these addresses are chosen in concert with the
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@ -631,16 +683,14 @@ static inline void *alloc_code_gen_buffer(struct uc_struct *uc)
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Leave the choice of exact location with the kernel. */
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flags |= MAP_32BIT;
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/* Cannot expect to map more than 800MB in low memory. */
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if (tcg_ctx->code_gen_buffer_size > 800u * 1024 * 1024) {
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tcg_ctx->code_gen_buffer_size = 800u * 1024 * 1024;
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if (size > 800u * 1024 * 1024) {
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tcg_ctx->code_gen_buffer_size = size = 800u * 1024 * 1024;
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}
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# elif defined(__sparc__)
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start = 0x40000000ul;
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# elif defined(__s390x__)
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start = 0x90000000ul;
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# elif defined(__mips__)
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/* ??? We ought to more explicitly manage layout for softmmu too. */
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# ifdef CONFIG_USER_ONLY
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# if _MIPS_SIM == _ABI64
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start = 0x68000000ul;
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# elif _MIPS_SIM == _ABI64
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start = 0x128000000ul;
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@ -649,43 +699,65 @@ static inline void *alloc_code_gen_buffer(struct uc_struct *uc)
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# endif
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# endif
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buf = mmap((void *)start, tcg_ctx->code_gen_buffer_size,
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PROT_WRITE | PROT_READ | PROT_EXEC, flags, -1, 0);
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buf = mmap((void *)start, size + qemu_real_host_page_size,
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PROT_NONE, flags, -1, 0);
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if (buf == MAP_FAILED) {
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return NULL;
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}
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#ifdef __mips__
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if (cross_256mb(buf, tcg_ctx->code_gen_buffer_size)) {
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if (cross_256mb(buf, size)) {
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/* Try again, with the original still mapped, to avoid re-acquiring
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that 256mb crossing. This time don't specify an address. */
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size_t size2, size1 = tcg_ctx->code_gen_buffer_size;
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void *buf2 = mmap(NULL, size1, PROT_WRITE | PROT_READ | PROT_EXEC,
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flags, -1, 0);
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if (buf2 != MAP_FAILED) {
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if (!cross_256mb(buf2, size1)) {
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size_t size2;
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void *buf2 = mmap(NULL, size + qemu_real_host_page_size,
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PROT_NONE, flags, -1, 0);
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switch (buf2 != MAP_FAILED) {
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case 1:
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if (!cross_256mb(buf2, size)) {
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/* Success! Use the new buffer. */
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munmap(buf, size1);
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return buf2;
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munmap(buf, size);
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break;
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}
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/* Failure. Work with what we had. */
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munmap(buf2, size1);
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munmap(buf2, size);
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/* fallthru */
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default:
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/* Split the original buffer. Free the smaller half. */
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buf2 = split_cross_256mb(buf, size);
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size2 = tcg_ctx->code_gen_buffer_size;
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if (buf == buf2) {
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munmap(buf + size2 + qemu_real_host_page_size, size - size2);
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} else {
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munmap(buf, size - size2);
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}
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size = size2;
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break;
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}
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/* Split the original buffer. Free the smaller half. */
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buf2 = split_cross_256mb(buf, size1);
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size2 = tcg_ctx->code_gen_buffer_size;
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munmap(buf + (buf == buf2 ? size2 : 0), size1 - size2);
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return buf2;
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buf = buf2;
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}
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#endif
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/* Make the final buffer accessible. The guard page at the end
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will remain inaccessible with PROT_NONE. */
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mprotect(buf, size, PROT_WRITE | PROT_READ | PROT_EXEC);
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/* Request large pages for the buffer. */
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// Unicorn: Commented out
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//qemu_madvise(buf, size, QEMU_MADV_HUGEPAGE);
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return buf;
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}
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#else
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void free_code_gen_buffer(struct uc_struct *uc)
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{
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TCGContext *tcg_ctx = uc->tcg_ctx;
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void *prologue = tcg_ctx->code_gen_prologue;
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if (!prologue) {
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return;
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}
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// Unicorn: Free the prologue rather than the buffer directly, as the prologue
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// has the starting address of the same memory block that the code
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//
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// See tcg_prologue_init in tcg.c for more info.
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//
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if (tcg_ctx->code_gen_prologue)
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g_free(tcg_ctx->code_gen_prologue);
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}
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static inline void *alloc_code_gen_buffer(struct uc_struct *uc)
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{
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TCGContext *tcg_ctx = uc->tcg_ctx;
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void *buf = g_malloc(tcg_ctx->code_gen_buffer_size);
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if (buf == NULL) {
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return NULL;
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}
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#ifdef __mips__
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if (cross_256mb(buf, tcg_ctx->code_gen_buffer_size)) {
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void *buf2 = g_malloc(tcg_ctx->code_gen_buffer_size);
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if (buf2 != NULL && !cross_256mb(buf2, size1)) {
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/* Success! Use the new buffer. */
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free(buf);
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buf = buf2;
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} else {
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/* Failure. Work with what we had. Since this is malloc
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and not mmap, we can't free the other half. */
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free(buf2);
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buf = split_cross_256mb(buf, tcg_ctx->code_gen_buffer_size);
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}
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}
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#endif
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map_exec(buf, tcg_ctx->code_gen_buffer_size);
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return buf;
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munmap(prologue, tcg_ctx->code_gen_buffer_size);
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}
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#endif /* USE_STATIC_CODE_GEN_BUFFER, USE_MMAP */
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@ -761,10 +803,10 @@ void tcg_exec_init(struct uc_struct *uc, unsigned long tb_size)
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TCGContext *tcg_ctx;
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cpu_gen_init(uc);
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code_gen_alloc(uc, tb_size);
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tcg_ctx = uc->tcg_ctx;
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tcg_ctx->uc = uc;
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page_init();
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code_gen_alloc(uc, tb_size);
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#if !defined(CONFIG_USER_ONLY) || !defined(CONFIG_USE_GUEST_BASE)
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/* There's no guest base to take into account, so go ahead and
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initialize the prologue now. */
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