tcg/mips: Handle large offsets from target env to tlb_table

The MIPS TCG target makes the assumption that the offset from the
target env pointer to the tlb_table is less than about 64K. This
used to be true, but gradual addition of features to the Arm
target means that it's no longer true there. This results in
the build-time assertion failing:

In file included from /home/pm215/qemu/include/qemu/osdep.h:36:0,
from /home/pm215/qemu/tcg/tcg.c:28:
/home/pm215/qemu/tcg/mips/tcg-target.inc.c: In function ‘tcg_out_tlb_load’:
/home/pm215/qemu/include/qemu/compiler.h:90:36: error: static assertion failed: "not expecting: offsetof(CPUArchState, tlb_table[NB_MMU_MODES - 1][1]) > 0x7ff0 + 0x7fff"
^
/home/pm215/qemu/include/qemu/compiler.h:98:30: note: in expansion of macro ‘QEMU_BUILD_BUG_MSG’
^
/home/pm215/qemu/tcg/mips/tcg-target.inc.c:1236:9: note: in expansion of macro ‘QEMU_BUILD_BUG_ON’
QEMU_BUILD_BUG_ON(offsetof(CPUArchState,
^
/home/pm215/qemu/rules.mak:66: recipe for target 'tcg/tcg.o' failed

An ideal long term approach would be to rearrange the CPU state
so that the tlb_table was not so far along it, but this is tricky
because it would move it from the "not cleared on CPU reset" part
of the struct to the "cleared on CPU reset" part. As a simple fix
for the 2.12 release, make the MIPS TCG target handle an arbitrary
offset by emitting more add instructions. This will mean an extra
instruction in the fastpath for TCG loads and stores for the
affected guests (currently just aarch64-softmmu)

Backports commit 161dfd1e7fad1203840c0390f235030eba3fd23c from qemu
This commit is contained in:
Peter Maydell 2018-04-16 13:44:21 -04:00 committed by Lioncash
parent b4bf3c776b
commit 778d0c47df
No known key found for this signature in database
GPG key ID: 4E3C3CC1031BA9C7

View file

@ -1185,13 +1185,10 @@ static void tcg_out_tlb_load(TCGContext *s, TCGReg base, TCGReg addrl,
tcg_out_opc_reg(s, ALIAS_PADD, TCG_REG_A0, TCG_REG_A0, TCG_AREG0);
/* Compensate for very large offsets. */
if (add_off >= 0x8000) {
/* Most target env are smaller than 32k; none are larger than 64k.
Simplify the logic here merely to offset by 0x7ff0, giving us a
range just shy of 64k. Check this assumption. */
QEMU_BUILD_BUG_ON(offsetof(CPUArchState,
tlb_table[NB_MMU_MODES - 1][1])
> 0x7ff0 + 0x7fff);
while (add_off >= 0x8000) {
/* Most target env are smaller than 32k, but a few are larger than 64k,
* so handle an arbitrarily large offset.
*/
tcg_out_opc_imm(s, ALIAS_PADDI, TCG_REG_A0, TCG_REG_A0, 0x7ff0);
cmp_off -= 0x7ff0;
add_off -= 0x7ff0;