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The MIPS TCG target makes the assumption that the offset from the target env pointer to the tlb_table is less than about 64K. This used to be true, but gradual addition of features to the Arm target means that it's no longer true there. This results in the build-time assertion failing: In file included from /home/pm215/qemu/include/qemu/osdep.h:36:0, from /home/pm215/qemu/tcg/tcg.c:28: /home/pm215/qemu/tcg/mips/tcg-target.inc.c: In function ‘tcg_out_tlb_load’: /home/pm215/qemu/include/qemu/compiler.h:90:36: error: static assertion failed: "not expecting: offsetof(CPUArchState, tlb_table[NB_MMU_MODES - 1][1]) > 0x7ff0 + 0x7fff" ^ /home/pm215/qemu/include/qemu/compiler.h:98:30: note: in expansion of macro ‘QEMU_BUILD_BUG_MSG’ ^ /home/pm215/qemu/tcg/mips/tcg-target.inc.c:1236:9: note: in expansion of macro ‘QEMU_BUILD_BUG_ON’ QEMU_BUILD_BUG_ON(offsetof(CPUArchState, ^ /home/pm215/qemu/rules.mak:66: recipe for target 'tcg/tcg.o' failed An ideal long term approach would be to rearrange the CPU state so that the tlb_table was not so far along it, but this is tricky because it would move it from the "not cleared on CPU reset" part of the struct to the "cleared on CPU reset" part. As a simple fix for the 2.12 release, make the MIPS TCG target handle an arbitrary offset by emitting more add instructions. This will mean an extra instruction in the fastpath for TCG loads and stores for the affected guests (currently just aarch64-softmmu) Backports commit 161dfd1e7fad1203840c0390f235030eba3fd23c from qemu |
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config.mk | ||
COPYING | ||
COPYING.LGPL2 | ||
COPYING_GLIB | ||
CREDITS.TXT | ||
install-cmocka-linux.sh | ||
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make.sh | ||
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msvc.bat | ||
pkgconfig.mk | ||
README.md | ||
uc.c | ||
windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.