mirror of
https://github.com/yuzu-emu/unicorn.git
synced 2024-12-23 16:55:35 +00:00
tcg: Introduce temp_tcgv_{i32,i64,ptr}
Backports commit 085272b35e0644fea373c33b5265c1818b7a978c from qemu
This commit is contained in:
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2bb5011b18
commit
960eb3f4f9
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@ -488,7 +488,7 @@ static inline TCGTemp *tcg_global_alloc(TCGContext *s)
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return ts;
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}
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static int tcg_global_reg_new_internal(TCGContext *s, TCGType type,
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static TCGTemp *tcg_global_reg_new_internal(TCGContext *s, TCGType type,
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TCGReg reg, const char *name)
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{
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TCGTemp *ts;
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@ -505,43 +505,41 @@ static int tcg_global_reg_new_internal(TCGContext *s, TCGType type,
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ts->name = name;
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tcg_regset_set_reg(s->reserved_regs, reg);
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return temp_idx(s, ts);
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return ts;
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}
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void tcg_set_frame(TCGContext *s, TCGReg reg, intptr_t start, intptr_t size)
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{
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int idx;
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s->frame_start = start;
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s->frame_end = start + size;
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idx = tcg_global_reg_new_internal(s, TCG_TYPE_PTR, reg, "_frame");
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s->frame_temp = &s->temps[idx];
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s->frame_temp
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= tcg_global_reg_new_internal(s, TCG_TYPE_PTR, reg, "_frame");
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}
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TCGv_i32 tcg_global_reg_new_i32(TCGContext *s, TCGReg reg, const char *name)
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{
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int idx;
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TCGTemp *t;
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if (tcg_regset_test_reg(s->reserved_regs, reg)) {
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tcg_abort();
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}
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idx = tcg_global_reg_new_internal(s, TCG_TYPE_I32, reg, name);
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return MAKE_TCGV_I32(idx);
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t = tcg_global_reg_new_internal(s, TCG_TYPE_I32, reg, name);
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return temp_tcgv_i32(s, t);
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}
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TCGv_i64 tcg_global_reg_new_i64(TCGContext *s, TCGReg reg, const char *name)
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{
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int idx;
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TCGTemp *t;
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if (tcg_regset_test_reg(s->reserved_regs, reg)) {
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tcg_abort();
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}
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idx = tcg_global_reg_new_internal(s, TCG_TYPE_I64, reg, name);
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return MAKE_TCGV_I64(idx);
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t = tcg_global_reg_new_internal(s, TCG_TYPE_I64, reg, name);
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return temp_tcgv_i64(s, t);
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}
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int tcg_global_mem_new_internal(TCGContext *s, TCGType type, TCGv_ptr base,
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TCGTemp *tcg_global_mem_new_internal(TCGContext *s, TCGType type, TCGv_ptr base,
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intptr_t offset, const char *name)
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{
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TCGTemp *base_ts = &s->temps[GET_TCGV_PTR(base)];
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@ -593,10 +591,10 @@ int tcg_global_mem_new_internal(TCGContext *s, TCGType type, TCGv_ptr base,
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ts->mem_offset = offset;
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ts->name = name;
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}
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return temp_idx(s, ts);
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return ts;
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}
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static int tcg_temp_new_internal(TCGContext *s, TCGType type, int temp_local)
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static TCGTemp *tcg_temp_new_internal(TCGContext *s, TCGType type, int temp_local)
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{
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TCGTemp *ts;
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int idx, k;
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@ -632,35 +630,29 @@ static int tcg_temp_new_internal(TCGContext *s, TCGType type, int temp_local)
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ts->temp_allocated = 1;
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ts->temp_local = temp_local;
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}
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idx = temp_idx(s, ts);
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}
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#if defined(CONFIG_DEBUG_TCG)
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s->temps_in_use++;
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#endif
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return idx;
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return ts;
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}
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TCGv_i32 tcg_temp_new_internal_i32(TCGContext *s, int temp_local)
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{
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int idx;
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idx = tcg_temp_new_internal(s, TCG_TYPE_I32, temp_local);
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return MAKE_TCGV_I32(idx);
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TCGTemp *t = tcg_temp_new_internal(s, TCG_TYPE_I32, temp_local);
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return temp_tcgv_i32(s, t);
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}
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TCGv_i64 tcg_temp_new_internal_i64(TCGContext *s, int temp_local)
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{
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int idx;
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idx = tcg_temp_new_internal(s, TCG_TYPE_I64, temp_local);
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return MAKE_TCGV_I64(idx);
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TCGTemp *t = tcg_temp_new_internal(s, TCG_TYPE_I64, temp_local);
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return temp_tcgv_i64(s, t);
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}
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static void tcg_temp_free_internal(TCGContext *s, int idx)
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static void tcg_temp_free_internal(TCGContext *s, TCGTemp *ts)
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{
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TCGTemp *ts;
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int k;
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int k, idx;
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#if defined(CONFIG_DEBUG_TCG)
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s->temps_in_use--;
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@ -669,23 +661,23 @@ static void tcg_temp_free_internal(TCGContext *s, int idx)
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}
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#endif
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tcg_debug_assert(idx >= s->nb_globals && idx < s->nb_temps);
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ts = &s->temps[idx];
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tcg_debug_assert(ts->temp_global == 0);
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tcg_debug_assert(ts->temp_allocated != 0);
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ts->temp_allocated = 0;
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idx = temp_idx(s, ts);
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k = ts->base_type + (ts->temp_local ? TCG_TYPE_COUNT : 0);
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set_bit(idx, s->free_temps[k].l);
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}
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void tcg_temp_free_i32(TCGContext *s, TCGv_i32 arg)
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{
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tcg_temp_free_internal(s, GET_TCGV_I32(arg));
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tcg_temp_free_internal(s, tcgv_i32_temp(s, arg));
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}
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void tcg_temp_free_i64(TCGContext *s, TCGv_i64 arg)
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{
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tcg_temp_free_internal(s, GET_TCGV_I64(arg));
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tcg_temp_free_internal(s, tcgv_i64_temp(s, arg));
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}
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TCGv_i32 tcg_const_i32(TCGContext *s, int32_t val)
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@ -991,7 +983,7 @@ void tcg_gen_callN(TCGContext *s, void *func, TCGTemp *ret, int nargs, TCGTemp *
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for (i = real_args = 0; i < nargs; ++i) {
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int is_64bit = sizemask & (1 << (i+1)*2);
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if (is_64bit) {
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TCGv_i64 orig = MAKE_TCGV_I64(temp_idx(s, args[i]));
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TCGv_i64 orig = temp_tcgv_i64(s, args[i]);
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TCGv_i32 h = tcg_temp_new_i32(s);
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TCGv_i32 l = tcg_temp_new_i32(s);
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tcg_gen_extr_i64_i32(l, h, orig);
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@ -1011,7 +1003,7 @@ void tcg_gen_callN(TCGContext *s, void *func, TCGTemp *ret, int nargs, TCGTemp *
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int is_signed = sizemask & (2 << (i+1)*2);
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if (!is_64bit) {
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TCGv_i64 temp = tcg_temp_new_i64(s);
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TCGv_i64 orig = MAKE_TCGV_I64(temp_idx(s, args[i]));
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TCGv_i64 orig = temp_tcgv_i64(s, args[i]);
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if (is_signed) {
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tcg_gen_ext32s_i64(s, temp, orig);
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} else {
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@ -1119,10 +1111,8 @@ void tcg_gen_callN(TCGContext *s, void *func, TCGTemp *ret, int nargs, TCGTemp *
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for (i = real_args = 0; i < orig_nargs; ++i) {
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int is_64bit = orig_sizemask & (1 << (i+1)*2);
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if (is_64bit) {
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TCGv_i32 h = MAKE_TCGV_I32(temp_idx(s, args[real_args++]));
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TCGv_i32 l = MAKE_TCGV_I32(temp_idx(s, args[real_args++]));
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tcg_temp_free_i32(s, h);
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tcg_temp_free_i32(s, l);
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tcg_temp_free_internal(s, args[real_args++]);
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tcg_temp_free_internal(s, args[real_args++]);
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} else {
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real_args++;
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}
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@ -1131,7 +1121,7 @@ void tcg_gen_callN(TCGContext *s, void *func, TCGTemp *ret, int nargs, TCGTemp *
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/* The 32-bit ABI returned two 32-bit pieces. Re-assemble them.
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Note that describing these as TCGv_i64 eliminates an unnecessary
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zero-extension that tcg_gen_concat_i32_i64 would create. */
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tcg_gen_concat32_i64(s, MAKE_TCGV_I64(temp_idx(s, ret)), retl, reth);
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tcg_gen_concat32_i64(s, temp_tcgv_i64(s, ret), retl, reth);
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tcg_temp_free_i64(s, retl);
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tcg_temp_free_i64(s, reth);
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}
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for (i = 0; i < nargs; ++i) {
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int is_64bit = sizemask & (1 << (i+1)*2);
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if (!is_64bit) {
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TCGv_i64 temp = MAKE_TCGV_I64(temp_idx(s, args[i]));
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tcg_temp_free_i64(s, temp);
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tcg_temp_free_internal(s, args[i]);
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}
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}
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#endif /* TCG_TARGET_EXTEND_ARGS */
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106
qemu/tcg/tcg.h
106
qemu/tcg/tcg.h
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@ -660,51 +660,6 @@ int tcg_gen_code(TCGContext *s, TranslationBlock *tb);
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void tcg_set_frame(TCGContext *s, TCGReg reg, intptr_t start, intptr_t size);
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int tcg_global_mem_new_internal(TCGContext *s, TCGType type, TCGv_ptr base, intptr_t offset, const char *name);
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TCGv_i32 tcg_global_reg_new_i32(TCGContext *s, TCGReg reg, const char *name);
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TCGv_i64 tcg_global_reg_new_i64(TCGContext *s, TCGReg reg, const char *name);
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TCGv_i32 tcg_temp_new_internal_i32(TCGContext *s, int temp_local);
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TCGv_i64 tcg_temp_new_internal_i64(TCGContext *s, int temp_local);
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void tcg_temp_free_i32(TCGContext *s, TCGv_i32 arg);
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void tcg_temp_free_i64(TCGContext *s, TCGv_i64 arg);
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static inline TCGv_i32 tcg_global_mem_new_i32(TCGContext *s, TCGv_ptr reg,
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intptr_t offset, const char *name)
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{
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int idx = tcg_global_mem_new_internal(s, TCG_TYPE_I32, reg, offset, name);
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return MAKE_TCGV_I32(idx);
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}
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static inline TCGv_i32 tcg_temp_new_i32(TCGContext *s)
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{
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return tcg_temp_new_internal_i32(s, 0);
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}
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static inline TCGv_i32 tcg_temp_local_new_i32(TCGContext *s)
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{
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return tcg_temp_new_internal_i32(s, 1);
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}
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static inline TCGv_i64 tcg_global_mem_new_i64(TCGContext *s, TCGv_ptr reg,
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intptr_t offset, const char *name)
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{
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int idx = tcg_global_mem_new_internal(s, TCG_TYPE_I64, reg, offset, name);
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return MAKE_TCGV_I64(idx);
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}
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static inline TCGv_i64 tcg_temp_new_i64(TCGContext *s)
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{
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return tcg_temp_new_internal_i64(s, 0);
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}
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static inline TCGv_i64 tcg_temp_local_new_i64(TCGContext *s)
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{
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return tcg_temp_new_internal_i64(s, 1);
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}
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#if defined(CONFIG_DEBUG_TCG)
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/* If you call tcg_clear_temp_count() at the start of a section of
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* code which is not supposed to leak any TCG temporaries, then
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@ -1044,6 +999,21 @@ static inline TCGTemp *tcgv_ptr_temp(TCGContext *s, TCGv_ptr t)
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return arg_temp(s, tcgv_ptr_arg(t));
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}
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static inline TCGv_i32 temp_tcgv_i32(TCGContext *s, TCGTemp *t)
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{
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return (TCGv_i32)temp_idx(s, t);
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}
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static inline TCGv_i64 temp_tcgv_i64(TCGContext *s, TCGTemp *t)
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{
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return (TCGv_i64)temp_idx(s, t);
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}
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static inline TCGv_ptr temp_tcgv_ptr(TCGContext *s, TCGTemp *t)
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{
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return (TCGv_ptr)temp_idx(s, t);
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}
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static inline void tcg_set_insn_param(TCGContext *tcg_ctx, int op_idx, int arg, TCGArg v)
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{
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tcg_ctx->gen_op_buf[op_idx].args[arg] = v;
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return tcg_op_buf_count(tcg_ctx) >= OPC_MAX_SIZE;
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}
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TCGTemp *tcg_global_mem_new_internal(TCGContext *s, TCGType type, TCGv_ptr base,
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intptr_t offset, const char *name);
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TCGv_i32 tcg_global_reg_new_i32(TCGContext *s, TCGReg reg, const char *name);
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TCGv_i64 tcg_global_reg_new_i64(TCGContext *s, TCGReg reg, const char *name);
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TCGv_i32 tcg_temp_new_internal_i32(TCGContext *s, int temp_local);
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TCGv_i64 tcg_temp_new_internal_i64(TCGContext *s, int temp_local);
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void tcg_temp_free_i32(TCGContext *s, TCGv_i32 arg);
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void tcg_temp_free_i64(TCGContext *s, TCGv_i64 arg);
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static inline TCGv_i32 tcg_global_mem_new_i32(TCGContext *s, TCGv_ptr reg,
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intptr_t offset, const char *name)
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{
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TCGTemp *t = tcg_global_mem_new_internal(s, TCG_TYPE_I32, reg, offset, name);
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return temp_tcgv_i32(s, t);
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}
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static inline TCGv_i32 tcg_temp_new_i32(TCGContext *s)
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{
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return tcg_temp_new_internal_i32(s, 0);
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}
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static inline TCGv_i32 tcg_temp_local_new_i32(TCGContext *s)
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{
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return tcg_temp_new_internal_i32(s, 1);
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}
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static inline TCGv_i64 tcg_global_mem_new_i64(TCGContext *s, TCGv_ptr reg,
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intptr_t offset, const char *name)
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{
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TCGTemp *t = tcg_global_mem_new_internal(s, TCG_TYPE_I64, reg, offset, name);
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return temp_tcgv_i64(s, t);
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}
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static inline TCGv_i64 tcg_temp_new_i64(TCGContext *s)
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{
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return tcg_temp_new_internal_i64(s, 0);
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}
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static inline TCGv_i64 tcg_temp_local_new_i64(TCGContext *s)
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{
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return tcg_temp_new_internal_i64(s, 1);
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}
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// UNICORN: Added
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#define TCG_OP_DEFS_TABLE_SIZE 136
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extern const TCGOpDef tcg_op_defs_org[TCG_OP_DEFS_TABLE_SIZE];
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