The TCG code is quite performance sensitive, but at the same time can
also be quite tricky. That is why asserts that can be enabled with the
--enable-debug-tcg configure option.
This used to work the following way:
| #include "config.h"
|
| ...
|
| #if !defined(CONFIG_DEBUG_TCG) && !defined(NDEBUG)
| /* define it to suppress various consistency checks (faster) */
| #define NDEBUG
| #endif
|
| ...
|
| #include <assert.h>
Since commit 757e725b (tcg: Clean up includes) "config.h" as been
replaced by "qemu/osdep.h" which itself includes <assert.h>. As a
consequence the assertions are always enabled, even when using
--disable-debug-tcg, causing a performance regression, especially on
targets with many registers. For instance on qemu-system-ppc the
speed difference is about 15%.
tcg_debug_assert is controlled directly by CONFIG_DEBUG_TCG and already
uses in some places. This patch replaces all the calls to assert into
calss to tcg_debug_assert.
Backports commit eabb7b91b36b202b4dac2df2d59d698e3aff197a from qemu
Commit 757e725b58c57d added a number of #include "qemu/osdep.h"
files to the tcg-target.c files (as they were named at the time).
These are unnecessary because these files are not standalone C
files, and the tcg/tcg.c file which includes them will have
already included osdep.h on their behalf. Remove the unneeded
include directives.
Backports commit c3b7f66800fbf9f47fddbcf2e2cd30ea932e0aae from qemu
Rename the per-architecture tcg-target.c files to tcg-target.inc.c.
This makes it clearer that they are not intended to be standalone
C files, but are instead #included into another source file.
Backports commit ce151109813e2770fd3cee2f37bfa2cdd01a12b9 from qemu