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3 commits

Author SHA1 Message Date
Emilio G. Cota d3ada2feb5
tcg: allocate TB structs before the corresponding translated code
Allocating an arbitrarily-sized array of tbs results in either
(a) a lot of memory wasted or (b) unnecessary flushes of the code
cache when we run out of TB structs in the array.

An obvious solution would be to just malloc a TB struct when needed,
and keep the TB array as an array of pointers (recall that tb_find_pc()
needs the TB array to run in O(log n)).

Perhaps a better solution, which is implemented in this patch, is to
allocate TB's right before the translated code they describe. This
results in some memory waste due to padding to have code and TBs in
separate cache lines--for instance, I measured 4.7% of padding in the
used portion of code_gen_buffer when booting aarch64 Linux on a
host with 64-byte cache lines. However, it can allow for optimizations
in some host architectures, since TCG backends could safely assume that
the TB and the corresponding translated code are very close to each
other in memory. See this message by rth for a detailed explanation:

https://lists.gnu.org/archive/html/qemu-devel/2017-03/msg05172.html
Subject: Re: GSoC 2017 Proposal: TCG performance enhancements

Backports commit 6e3b2bfd6af488a896f7936e99ef160f8f37e6f2 from qemu
2018-03-03 17:05:49 -05:00
Markus Armbruster 1275b9b459
Clean up ill-advised or unusual header guards
Cleaned up with scripts/clean-header-guards.pl.

Backports commit 2a6a4076e117113ebec97b1821071afccfdfbc96 from qemu
2018-02-25 04:22:46 -05:00
Paolo Bonzini 58693409ea
exec: extract exec/tb-context.h
TCG backends do not need most of exec-all.h; extract what they actually
need to a separate file or move it directly to tcg.h. The next patch
will stop including exec-all.h from everywhere.

Backports commit 00f6da6a1a5d1ce085334eccbb50ec899ceed513 from qemu
2018-02-24 02:09:58 -05:00