We have object_get_objects_root() to keep user created objects, however
no place for objects that will be used internally. Create such a
container for internal objects.
Backports commit 7c47c4ead75d0b733ee8f2f51fd1de0644cc1308 from qemu
link's check callback is supposed to verify/permit setting it,
however currently nothing restricts it from misusing it
and modifying target object from within.
Make sure that readonly semantics are checked by compiler
to prevent callback's misuse.
Backports commit 8f5d58ef2c92d7b82d9a6eeefd7c8854a183ba4a from qemu
Add an API object_type_get_size(const char *typename) that returns the
instance_size of the give typename.
Backports commit 3f97b53a682d2595747c926c00d78b9d406f1be0 from qemu
Commit 57cb38b included qapi/error.h into qemu/osdep.h to get the
Error typedef. Since then, we've moved to include qemu/osdep.h
everywhere. Its file comment explains: "To avoid getting into
possible circular include dependencies, this file should not include
any other QEMU headers, with the exceptions of config-host.h,
compiler.h, os-posix.h and os-win32.h, all of which are doing a
similar job to this file and are under similar constraints."
qapi/error.h doesn't do a similar job, and it doesn't adhere to
similar constraints: it includes qapi-types.h. That's in excess of
100KiB of crap most .c files don't actually need.
Add the typedef to qemu/typedefs.h, and include that instead of
qapi/error.h. Include qapi/error.h in .c files that need it and don't
get it now. Include qapi-types.h in qom/object.h for uint16List.
Update scripts/clean-includes accordingly. Update it further to match
reality: replace config.h by config-target.h, add sysemu/os-posix.h,
sysemu/os-win32.h. Update the list of includes in the qemu/osdep.h
comment quoted above similarly.
This reduces the number of objects depending on qapi/error.h from "all
of them" to less than a third. Unfortunately, the number depending on
qapi-types.h shrinks only a little. More work is needed for that one.
Backports commit da34e65cb4025728566d6504a99916f6e7e1dd6a from qemu
Currently the ObjectProperty iterator API works as follows:
ObjectPropertyIterator *iter;
iter = object_property_iter_init(obj);
while ((prop = object_property_iter_next(iter))) {
...
}
object_property_iter_free(iter);
This has the benefit that the ObjectPropertyIterator struct
can be opaque, but has the downside that callers need to
explicitly call a free function. It is also not in keeping
with iterator style used elsewhere in QEMU/GLib2.
This patch changes the API to use stack allocation instead:
ObjectPropertyIterator iter;
object_property_iter_init(&iter, obj);
while ((prop = object_property_iter_next(&iter))) {
...
}
Backports commit 7746abd8e9ee9db20c0b0fdb19504f163ba3cbea from qemu
When there are many instances of a given class, registering
properties against the instance is wasteful of resources. The
majority of objects have a statically defined list of possible
properties, so most of the properties are easily registerable
against the class. Only those properties which are conditionally
registered at runtime need be recorded against the klass.
Registering properties against classes also makes it possible
to provide static introspection of QOM - currently introspection
is only possible after creating an instance of a class, which
severely limits its usefulness.
This impl only supports simple scalar properties. It does not
attempt to allow child object / link object properties against
the class. There are ways to support those too, but it would
make this patch more complicated, so it is left as an exercise
for the future.
There is no equivalent to object_property_del() provided, since
classes must be immutable once they are defined.
Backports commit 16bf7f522a2ff68993f80631ed86254c71eaf5d4 from qemu
ARM GICv3 systems with large number of CPUs create lots of IRQ pins. Since
every pin is represented as a property, number of these properties becomes
very large. Every property add first makes sure there's no duplicates.
Traversing the list becomes very slow, therefore QEMU initialization takes
significant time (several seconds for e. g. 16 CPUs).
This patch replaces list with GHashTable, making lookup very fast. The only
drawback is that object_child_foreach() and object_child_foreach_recursive()
cannot add or remove properties during traversal, since GHashTableIter does
not have modify-safe version. However, the code seems not to modify objects
via these functions.
Backports commit b604a854e843505007c59d68112c654556102a20 from qemu
The description of object_property_get_int() stated that on an error
it returns NULL. This is not the case and the function will return -1
if an error occurs. Update the commented documentation accordingly.
Backports commit b29b47e9b35017428904e0e934700877dfaabe73 from qemu
Similar to the previous patch, it's nice to have all functions
in the tree that involve a visitor and a name for conversion to
or from QAPI to consistently stick the 'name' parameter next
to the Visitor parameter.
Done by manually changing include/qom/object.h and qom/object.c,
then running this Coccinelle script and touching up the fallout
(Coccinelle insisted on adding some trailing whitespace).
@ rule1 @
identifier fn;
typedef Object, Visitor, Error;
identifier obj, v, opaque, name, errp;
@@
void fn
- (Object *obj, Visitor *v, void *opaque, const char *name,
+ (Object *obj, Visitor *v, const char *name, void *opaque,
Error **errp) { ... }
@@
identifier rule1.fn;
expression obj, v, opaque, name, errp;
@@
fn(obj, v,
- opaque, name,
+ name, opaque,
errp)
Backports commit d7bce9999df85c56c8cb1fcffd944d51bff8ff48 from qemu
No need to repeat 'struct Visitor' when we already have it in
typedefs.h. Omitting the redundant 'struct' also makes a later
patch easier to search for all object property callbacks that
are associated with a Visitor.
Backports commit 4fa45492c3387c0fa51e8e81160ac9a7814f44a2 from qemu
Some users of QOM need to be able to iterate over properties
defined against an object instance. Currently they are just
directly using the QTAIL macros against the object properties
data structure.
This is bad because it exposes them to changes in the data
structure used to store properties, as well as changes in
functionality such as ability to register properties against
the class.
This provides an ObjectPropertyIterator struct which will
insulate the callers from the particular data structure
used to store properties. It can be used thus
ObjectProperty *prop;
ObjectPropertyIterator *iter;
iter = object_property_iter_init(obj);
while ((prop = object_property_iter_next(iter))) {
... do something with prop ...
}
object_property_iter_free(iter);
Backports commit a00c94824126901168bca5b89147f9e334a49e87 from qemu
This commit fixes the following issues:
- Any unmapped/free'd memory regions (MemoryRegion instances) are not
removed from the object property linked list of its owner (which is
always qdev_get_machine(uc)). This issue makes adding new memory
mapping by calling mem_map() or mem_map_ptr() slower as more and more
memory pages are mapped and unmapped - yes, even if those memory pages
are unmapped, they still impact the speed of future memory page
mappings due to this issue.
- FlatView is not reconstructed after a memory region is freed during
unmapping, which leads to a use-after-free the next time a new memory
region is mapped in address_space_update_topology().