Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, X86)
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Peter Maydell 33d42df60c
translate.c: Fix usermode big-endian AArch32 LDREXD and STREXD
For AArch32 LDREXD and STREXD, architecturally the 32-bit word at the
lowest address is always Rt and the one at addr+4 is Rt2, even if the
CPU is big-endian. Our implementation does these with a single
64-bit store, so if we're big-endian then we need to put the two
32-bit halves together in the opposite order to little-endian,
so that they end up in the right places. We were trying to do
this with the gen_aa32_frob64() function, but that is not correct
for the usermode emulator, because there there is a distinction
between "load a 64 bit value" (which does a BE 64-bit access
and doesn't need swapping) and "load two 32 bit values as one
64 bit access" (where we still need to do the swapping, like
system mode BE32).

Backports commit 3448d47b3172015006b79197eb5a69826c6a7b6d from qemu
2018-03-05 11:39:29 -05:00
bindings link to Crystal binding 2017-12-23 00:26:40 +08:00
docs Added note about installing tests dependencies on Mac OS X. Added note about tests failing when required architecture support is disabled in build. (#908) 2017-10-12 19:56:00 +08:00
include util: add cacheinfo 2018-03-03 16:58:28 -05:00
msvc mips: introduce internal.h and cleanup cpu.h 2018-03-05 00:25:56 -05:00
qemu translate.c: Fix usermode big-endian AArch32 LDREXD and STREXD 2018-03-05 11:39:29 -05:00
samples Fixed register mistake in comments (#894) 2017-09-17 16:40:01 +07:00
tests add 64-bit test demonstrating setting MSRs and FS/GS segments (#901) 2017-09-29 04:26:23 +08:00
.appveyor.yml MSYS test (#852) 2017-06-25 10:11:35 +08:00
.gitignore arm64eb: add support for ARM64 big endian. 2017-04-24 23:30:01 +08:00
.travis.yml use new travis osx image and brew (#935) 2018-01-05 10:29:49 +08:00
AUTHORS.TXT import 2015-08-21 15:04:50 +08:00
Brewfile Update Brewfile 2017-09-30 17:36:44 +07:00
ChangeLog update ChangeLog 2017-04-20 13:28:02 +08:00
config.mk Fix document file extension 2016-08-08 17:33:49 +09:00
COPYING import 2015-08-21 15:04:50 +08:00
COPYING.LGPL2 LGPL2 for all header files under include/unicorn/ 2017-12-16 10:08:42 +08:00
COPYING_GLIB glib_compat: add COPYING_GLIB 2016-12-27 10:15:08 +08:00
CREDITS.TXT update CREDITS.TXT 2017-04-25 12:56:47 +08:00
install-cmocka-linux.sh Start moving examples in S files (#851) 2017-06-25 10:14:22 +08:00
list.c callback to count number of instructions in uc_emu_start() should be executed first. fix #727 2017-06-16 13:22:38 +08:00
make.sh Added MSVC support for arm64eb. 2017-04-25 14:23:58 +10:00
Makefile crypto: introduce new module for computing hash digests 2018-02-17 15:23:17 -05:00
msvc.bat add msvc.bat 2017-04-21 15:35:40 +08:00
pkgconfig.mk bump extra version to 2 2017-04-21 15:30:40 +08:00
README.md add Clojure 2017-12-23 00:32:33 +08:00
uc.c Move target-* CPU file into a target/ folder 2018-03-01 22:50:58 -05:00
windows_export.bat Make the call out to visual studio extremely resilient 2017-01-02 03:32:48 -08:00

Unicorn Engine

Join the chat at https://gitter.im/unicorn-engine/chat

Build Status Build status

Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.

Unicorn offers some unparalleled features:

  • Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
  • Clean/simple/lightweight/intuitive architecture-neutral API
  • Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
  • Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
  • High performance via Just-In-Time compilation
  • Support for fine-grained instrumentation at various levels
  • Thread-safety by design
  • Distributed under free software license GPLv2

Further information is available at http://www.unicorn-engine.org

License

This project is released under the GPL license.

Compilation & Docs

See docs/COMPILE.md file for how to compile and install Unicorn.

More documentation is available in docs/README.md.

Contact

Contact us via mailing list, email or twitter for any questions.

Contribute

If you want to contribute, please pick up something from our Github issues.

We also maintain a list of more challenged problems in a TODO list.

CREDITS.TXT records important contributors of our project.