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454932263c
While the vargs approach was flexible the original MTTCG ended up having munge the bits to a bitmap so the data could be used in deferred work helpers. Instead of hiding that in cputlb we push the change to the API to make it take a bitmap of MMU indexes instead. For ARM some the resulting flushes end up being quite long so to aid readability I've tended to move the index shifting to a new line so all the bits being or-ed together line up nicely, for example: tlb_flush_page_by_mmuidx(other_cs, pageaddr, (1 << ARMMMUIdx_S1SE1) | (1 << ARMMMUIdx_S1SE0)); Backports commit 0336cbf8532935d8e23c2aabf3e2ce2c0697b6ac from qemu |
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Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.