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524b54bc7b
In the Neon instructions, some instruction formats have a 2-bit size field which corresponds exactly to QEMU's MO_8/16/32/64. However the floating-point insns in the 3-same group have a 1-bit size field which is "0 for 32-bit float and 1 for 16-bit float". Currently we pass these values directly through to trans_ functions, which means that when reading a particular trans_ function you need to know if that insn uses a 2-bit size or a 1-bit size. Move the handling of the 1-bit size to the decodetree file, so that all these insns consistently pass a size to the trans_ function which is an MO_8/16/32/64 value. In this commit we switch over the insns using the 3same_fp and 3same_fp_q0 formats. Backports commit 6cf0f240e0b980a877abed12d2995f740eae6515 |
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bindings | ||
docs | ||
include | ||
msvc | ||
qemu | ||
samples | ||
tests | ||
.appveyor.yml | ||
.gitignore | ||
.travis.yml | ||
AUTHORS.TXT | ||
Brewfile | ||
ChangeLog | ||
config.mk | ||
COPYING | ||
COPYING.LGPL2 | ||
COPYING_GLIB | ||
CREDITS.TXT | ||
install-cmocka-linux.sh | ||
list.c | ||
make.sh | ||
Makefile | ||
msvc.bat | ||
pkgconfig.mk | ||
README.md | ||
uc.c | ||
windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.