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In handle_vec_simd_shli() we have a check:
if (size > 3 && !is_q) {
unallocated_encoding(s);
return;
}
However this can never be true, because we calculate
int size = 32 - clz32(immh) - 1;
where immh is a 4 bit field which we know cannot be all-zeroes.
So the clz32() return must be in {28,29,30,31} and the resulting
size is in {0,1,2,3}, and "size > 3" is never true.
This unnecessary code confuses Coverity's analysis:
in CID 1396476 it thinks we might later index off the
end of an array because the condition implies that we
might have a size > 3.
Remove the code, and instead assert that the size is in [0..3],
since the decode that enforces that is somewhat distant from
this function.
Backports commit f6c98f91f56031141a47f86225fdc30f0f9f84fb from qemu
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| qemu | ||
| samples | ||
| tests | ||
| .appveyor.yml | ||
| .gitignore | ||
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| AUTHORS.TXT | ||
| Brewfile | ||
| ChangeLog | ||
| config.mk | ||
| COPYING | ||
| COPYING.LGPL2 | ||
| COPYING_GLIB | ||
| CREDITS.TXT | ||
| install-cmocka-linux.sh | ||
| list.c | ||
| make.sh | ||
| Makefile | ||
| msvc.bat | ||
| pkgconfig.mk | ||
| README.md | ||
| uc.c | ||
| windows_export.bat | ||
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.