Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, X86)
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Richard Henderson 91359e67f9
target/i386: Fix BLSR and BLSI
The implementation of these two instructions was swapped.
At the same time, unify the setup of eflags for the insn group.

Backports commit 13672386a93fef64cfd33bd72fbf3d80f2c00e94 from qemu
2018-07-03 01:22:04 -04:00
bindings
docs
include cpu: Convert cpu_index into a bitmap 2018-03-21 08:06:07 -04:00
msvc Makefile: Rename TARGET_DIRS to TARGET_LIST 2018-06-08 19:22:45 -04:00
qemu target/i386: Fix BLSR and BLSI 2018-07-03 01:22:04 -04:00
samples
tests
.appveyor.yml
.gitignore qapi: Move qapi-schema.json to qapi/, rename generated files 2018-03-09 11:35:11 -05:00
.travis.yml
AUTHORS.TXT
Brewfile
ChangeLog update ChangeLog 2017-04-20 13:28:02 +08:00
config.mk
COPYING
COPYING.LGPL2
COPYING_GLIB
CREDITS.TXT
install-cmocka-linux.sh
list.c
make.sh
Makefile
msvc.bat
pkgconfig.mk
README.md
uc.c exec: Drop unnecessary code for unicorn 2018-03-12 10:11:46 -04:00
windows_export.bat

Unicorn Engine

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Build Status Build status

Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.

Unicorn offers some unparalleled features:

  • Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
  • Clean/simple/lightweight/intuitive architecture-neutral API
  • Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
  • Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
  • High performance via Just-In-Time compilation
  • Support for fine-grained instrumentation at various levels
  • Thread-safety by design
  • Distributed under free software license GPLv2

Further information is available at http://www.unicorn-engine.org

License

This project is released under the GPL license.

Compilation & Docs

See docs/COMPILE.md file for how to compile and install Unicorn.

More documentation is available in docs/README.md.

Contact

Contact us via mailing list, email or twitter for any questions.

Contribute

If you want to contribute, please pick up something from our Github issues.

We also maintain a list of more challenged problems in a TODO list.

CREDITS.TXT records important contributors of our project.