Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, X86)
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Kirill Batuzov d45ea1ba3b
target-arm: check that LSB <= MSB in BFI instruction
The documentation states that if LSB > MSB in BFI instruction behaviour
is unpredictable. Currently QEMU crashes because of assertion failure in
this case:

tcg/tcg-op.h:2061: tcg_gen_deposit_i32: Assertion `len <= 32' failed.

While assertion failure may meet the "unpredictable" definition this
behaviour is undesirable because it allows an unprivileged guest program
to crash the emulator with the OS and other programs.

This patch addresses the issue by throwing illegal instruction exception
if LSB > MSB. Only ARM decoder is affected because Thumb decoder already
has this check in place.

To reproduce issue run the following program

int main(void) {
asm volatile (".long 0x07c00c12" :: );
return 0;
}

compiled with
gcc -marm -static badop_arm.c -o badop_arm

Backports commit 45140a57675ecb4b0daee71bf145c24dbdf9429c from qemu
2018-02-12 11:06:12 -05:00
bindings link to Crystal binding 2017-12-23 00:26:40 +08:00
docs Added note about installing tests dependencies on Mac OS X. Added note about tests failing when required architecture support is disabled in build. (#908) 2017-10-12 19:56:00 +08:00
include aarch64: Add FPCR and FPSR registers 2018-01-16 17:37:47 +00:00
msvc msvc: Update projects for VS2017. 2018-01-03 19:39:58 -05:00
qemu target-arm: check that LSB <= MSB in BFI instruction 2018-02-12 11:06:12 -05:00
samples Fixed register mistake in comments (#894) 2017-09-17 16:40:01 +07:00
tests add 64-bit test demonstrating setting MSRs and FS/GS segments (#901) 2017-09-29 04:26:23 +08:00
.appveyor.yml MSYS test (#852) 2017-06-25 10:11:35 +08:00
.gitignore arm64eb: add support for ARM64 big endian. 2017-04-24 23:30:01 +08:00
.travis.yml use new travis osx image and brew (#935) 2018-01-05 10:29:49 +08:00
AUTHORS.TXT import 2015-08-21 15:04:50 +08:00
Brewfile Update Brewfile 2017-09-30 17:36:44 +07:00
ChangeLog update ChangeLog 2017-04-20 13:28:02 +08:00
config.mk Fix document file extension 2016-08-08 17:33:49 +09:00
COPYING import 2015-08-21 15:04:50 +08:00
COPYING.LGPL2 LGPL2 for all header files under include/unicorn/ 2017-12-16 10:08:42 +08:00
COPYING_GLIB glib_compat: add COPYING_GLIB 2016-12-27 10:15:08 +08:00
CREDITS.TXT update CREDITS.TXT 2017-04-25 12:56:47 +08:00
install-cmocka-linux.sh Start moving examples in S files (#851) 2017-06-25 10:14:22 +08:00
list.c callback to count number of instructions in uc_emu_start() should be executed first. fix #727 2017-06-16 13:22:38 +08:00
make.sh Added MSVC support for arm64eb. 2017-04-25 14:23:58 +10:00
Makefile arm64eb: add support for ARM64 big endian. 2017-04-24 23:30:01 +08:00
msvc.bat add msvc.bat 2017-04-21 15:35:40 +08:00
pkgconfig.mk bump extra version to 2 2017-04-21 15:30:40 +08:00
README.md add Clojure 2017-12-23 00:32:33 +08:00
uc.c uc_mem_unmap returns proper error code & fixes #863 (#864) 2017-08-01 18:59:55 +08:00
windows_export.bat Make the call out to visual studio extremely resilient 2017-01-02 03:32:48 -08:00

Unicorn Engine

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Build Status Build status

Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.

Unicorn offers some unparalleled features:

  • Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
  • Clean/simple/lightweight/intuitive architecture-neutral API
  • Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
  • Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
  • High performance via Just-In-Time compilation
  • Support for fine-grained instrumentation at various levels
  • Thread-safety by design
  • Distributed under free software license GPLv2

Further information is available at http://www.unicorn-engine.org

License

This project is released under the GPL license.

Compilation & Docs

See docs/COMPILE.md file for how to compile and install Unicorn.

More documentation is available in docs/README.md.

Contact

Contact us via mailing list, email or twitter for any questions.

Contribute

If you want to contribute, please pick up something from our Github issues.

We also maintain a list of more challenged problems in a TODO list.

CREDITS.TXT records important contributors of our project.