Commit graph

20255 commits

Author SHA1 Message Date
liamwhite e2c68edd35
Merge pull request #9595 from liamwhite/per-game
qt: fix configuration weirdness on turbo
2023-01-10 15:26:49 -05:00
liamwhite 9f974ea818
Merge pull request #9565 from MonsterDruide1/tas-multiplayer-lengths
TAS: Show all script lengths for multiplayer
2023-01-10 15:26:36 -05:00
Liam 1caa84e652 qt: fix configuration weirdness on turbo 2023-01-09 17:54:49 -05:00
UltraHDR fda0e7e989
macOS: Make Yuzu show up in the Launchpad Games folder (#9594)
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
This makes it show up in the Launchpad Games folder
2023-01-09 16:43:45 -05:00
Morph 6bf1436f5c
Merge pull request #9589 from liamwhite/default
renderer_vulkan: disable turbo by default
2023-01-09 16:23:24 -05:00
Morph ffb12f4f9f
Merge pull request #9581 from liamwhite/turbo2
renderer_vulkan: pause turbo submissions on inactive queue
2023-01-09 16:23:16 -05:00
Morph a4cd747122
Merge pull request #9530 from liamwhite/vk-feature-init
vulkan_device: refactor feature testing
2023-01-09 16:23:04 -05:00
Morph 3be8312120
Merge pull request #9569 from liamwhite/shutdown-wars
qt: additional fixes for reentrant shutdown
2023-01-09 16:21:27 -05:00
Liam 279005448a vulkan_device: refactor feature testing 2023-01-09 16:12:16 -05:00
Liam 0df43e4e07 renderer_vulkan: disable turbo by default 2023-01-08 11:38:30 -05:00
Fernando Sahmkow efbb6fe288 VideoCore: Fix OGL cache invalidation. 2023-01-07 21:56:17 -05:00
bunnei 66e4a48b75
Merge pull request #9563 from german77/crash_not_allowed
input_common: Create an update engine
2023-01-07 13:41:27 -08:00
MonsterDruide1 115bf20448 TAS: Show all script lengths for multiplayer 2023-01-07 21:15:37 +01:00
Liam c19c8ac92c renderer_vulkan: pause turbo submissions on inactive queue 2023-01-07 14:35:11 -05:00
Billy Laws d34275a260
Avoid OOB array access reading passthrough attr mask
YFC 1.5 extended the size of the varying mask used to hold passthrough attrs without considering this
2023-01-07 18:38:21 +00:00
Narr the Reg 432d48d9c8
Merge pull request #9570 from liamwhite/less-clock-boost
renderer_vulkan: disable clock boost on unvalidated devices
2023-01-07 10:41:37 -06:00
Liam 444b25bae1 vulkan_device: avoid attempt to access empty optional 2023-01-06 21:23:21 -05:00
Liam 2e4dde12c7 renderer_vulkan: disable clock boost on unvalidated devices 2023-01-06 19:07:47 -05:00
Liam 9ed4c13758 qt: additional fixes for reentrant shutdown 2023-01-06 18:50:01 -05:00
Narr the Reg 4bda2b475f opengl: Sanitize antialiasing config 2023-01-06 13:42:20 -06:00
Wollnashorn 457826a83b video_core/vulkan: Fixed loading of Vulkan driver pipeline cache
The header size of the Vulkan driver pipeline cache files was incorrectly in PipelineCache::LoadVulkanPipelineCache, for which the pipeline cache wasn't read correctly and got invalidated on each load.
2023-01-06 16:52:41 +01:00
Fernando S 8b251fc3f6
Merge pull request #9535 from bylaws/master
Port over several shader-compiler fixes from skyline
2023-01-06 10:06:45 -05:00
liamwhite 3c05988df2
Merge pull request #9561 from liamwhite/update-dynarmic
externals: update dynarmic, xbyak
2023-01-06 10:00:18 -05:00
liamwhite 6d74490139
Merge pull request #9558 from MonsterDruide1/network-timeout-noerror
net: Silently translate ETIMEDOUT network error
2023-01-06 10:00:09 -05:00
liamwhite 020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Fernando S 5bcbb8de45
Merge pull request #9559 from FernandoS27/cached-writes
VideoCore: Implement Cached Writes, use fastmem for reading GPU memory and eliminate old stuffs
2023-01-06 07:31:39 -05:00
Fernando Sahmkow f6245dc40a MacroHLE: eliminate 2 rushed macros. 2023-01-05 20:53:31 -05:00
Narr the Reg 8042ce7e19 input_common: Create an update engine 2023-01-05 19:24:29 -06:00
liamwhite eaca61e073
Merge pull request #9528 from liamwhite/mvk-nulldesc
renderer_vulkan: implement fallback path for null buffer descriptors
2023-01-05 18:31:55 -05:00
liamwhite 3e33a878dc
Merge pull request #9536 from liamwhite/debug-utils
vulkan_common: unify VK_EXT_debug_utils and selection of validation layer
2023-01-05 18:31:45 -05:00
Liam 1ee0540f82 externals: update dynarmic, xbyak 2023-01-05 18:06:06 -05:00
Billy Laws 58fec43768 Run clang-format 2023-01-05 22:18:10 +00:00
Billy Laws 68ed60cee4 shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs
The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups.
2023-01-05 22:13:07 +00:00
Billy Laws 6c812a0c84 Vulkan, OpenGL: Hook up geometry shader passthrough emulation 2023-01-05 22:13:07 +00:00
Billy Laws 625a4af73a shader_recompiler: Add support for lowering geometry passthrough
Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support.
2023-01-05 22:13:07 +00:00
Billy Laws 9e2997c4b6 Vulkan, OpenGL: Hook up storage buffer alignment code 2023-01-05 22:13:07 +00:00
Billy Laws 8804a4eb23 shader_recompiler: Align SSBO offsets to meet host requirements
We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
2023-01-05 22:13:07 +00:00
Billy Laws 3f0985c7b0 shader_recompiler: SPIRV: Only enable int64 feature when supported 2023-01-05 22:13:07 +00:00
Billy Laws c1cc99584c shader_recompiler: Add comparison operators to descriptor types 2023-01-05 22:13:07 +00:00
Billy Laws bbfad79c89 Vulkan: Add a workaround for input_position on Adreno drivers
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
2023-01-05 22:13:07 +00:00
Wollnashorn e07976a22b video_core/vulkan: Vulkan driver pipelines now contain cache version
So that old cache can get deleted when the cache version changes and does not grow infinitely
2023-01-05 21:03:01 +01:00
Wollnashorn 9c9008ac81 video_core/vulkan: Driver pipeline cache will now be deleted with the shader cache 2023-01-05 21:03:01 +01:00
Wollnashorn 8945fafcc0 config: Set the Vulkan driver pipeline cache option to be global 2023-01-05 21:03:01 +01:00
Wollnashorn f2aa816679 video_core/vulkan: Added check if Vulkan pipeline path has been set 2023-01-05 21:03:01 +01:00
Wollnashorn f4626512ff config: Better wording for VK pipeline cache option and enable by default 2023-01-05 21:03:01 +01:00
Wollnashorn 67d4f190f7 yuzu-cmd: Removed use_vulkan_driver_pipeline_cache from default_ini.h
The addition of the use_vulkan_driver_pipeline_cache option into the default ini string literal caused the 16,384-byte limit of the MSVC compiler to be exceeded.
2023-01-05 21:03:01 +01:00
Wollnashorn 16809c1fa7 video_core/vulkan: Added VkPipelineCache to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.

These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Fernando Sahmkow b56ad93bbc BufferBase: Don't ignore GPU pages. 2023-01-05 14:00:10 -05:00
Fernando Sahmkow 2d0c4f2b1d Fermi2D: sync cache flushes 2023-01-05 06:43:28 -05:00
Fernando Sahmkow af5ecb0b15 MemoryManager: use fastmem directly. 2023-01-05 06:06:33 -05:00