Update site/content/entry/yuzu-progress-report-mar-2021/index.md

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@ -21,7 +21,7 @@ A separate PR [improving ClockSnapshot](https://github.com/yuzu-emu/yuzu/pull/60
Those who have paid attention to our previous progress reports will notice that we sometimes write about when a service is `stubbed` (ignored, basically) to allow a game to progress further. Those who have paid attention to our previous progress reports will notice that we sometimes write about when a service is `stubbed` (ignored, basically) to allow a game to progress further.
This process requires manual intervention each and every time a game update or new game uses a new unimplemented service. This process requires manual intervention each and every time a game update or new game uses a new unimplemented service.
As a way to allow users to just play their games, [epicboy](https://github.com/ameerj) implemented [Auto-Stubbing](https://github.com/yuzu-emu/yuzu/pull/6062), continuing [previous work](https://github.com/yuzu-emu/yuzu/pull/4237) from [ogniK.](https://github.com/ogniK5377) To mitigate user frustration, [epicboy](https://github.com/ameerj) implemented [Auto-Stubbing](https://github.com/yuzu-emu/yuzu/pull/6062), continuing [previous work](https://github.com/yuzu-emu/yuzu/pull/4237) from [ogniK.](https://github.com/ogniK5377)
With this toggle, games will just ignore any unimplemented service and continue running, allowing developers to focus on the services that need urgent proper implementations. With this toggle, games will just ignore any unimplemented service and continue running, allowing developers to focus on the services that need urgent proper implementations.
Not a new invention in any way, several emulators in the past have used this feature to great benefit, reducing the load on developers and providing a better experience for the end user. Not a new invention in any way, several emulators in the past have used this feature to great benefit, reducing the load on developers and providing a better experience for the end user.