Update site/content/entry/yuzu-progress-report-mar-2021/index.md

Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com>
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Matías Locatti 2021-04-10 03:25:12 -03:00 committed by GitHub
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@ -21,7 +21,7 @@ A separate PR [improving ClockSnapshot](https://github.com/yuzu-emu/yuzu/pull/60
Those who have paid attention to our previous progress reports will notice that we sometimes write about when a service is `stubbed` (ignored, basically) to allow a game to progress further.
This process requires manual intervention each and every time a game update or new game uses a new unimplemented service.
As a way to allow users to just play their games, [epicboy](https://github.com/ameerj) implemented [Auto-Stubbing](https://github.com/yuzu-emu/yuzu/pull/6062), continuing [previous work](https://github.com/yuzu-emu/yuzu/pull/4237) from [ogniK.](https://github.com/ogniK5377)
To mitigate user frustration, [epicboy](https://github.com/ameerj) implemented [Auto-Stubbing](https://github.com/yuzu-emu/yuzu/pull/6062), continuing [previous work](https://github.com/yuzu-emu/yuzu/pull/4237) from [ogniK.](https://github.com/ogniK5377)
With this toggle, games will just ignore any unimplemented service and continue running, allowing developers to focus on the services that need urgent proper implementations.
Not a new invention in any way, several emulators in the past have used this feature to great benefit, reducing the load on developers and providing a better experience for the end user.