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Update site/content/entry/yuzu-progress-report-may-2021/index.md
Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com>
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@ -38,7 +38,7 @@ This can be partially solved by using High GPU accuracy in OpenGL with Assembly
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## Graphical fixes
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Textures blits (bit block transfers, a combination of bitmaps) can sometimes work out of bounds by design, by interleaving copy regions.
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Texture blits (bit block transfers, a combination of bitmaps) can sometimes work out of bounds by interleaving copy regions, by design.
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yuzu has to be able to [properly emulate this behaviour](https://github.com/yuzu-emu/yuzu/pull/6289) and return the correct portion,
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something epicboy had no problem properly implementing for us.
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