Update index.md

Updated hades comparison chart.
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Honghoa 2021-08-10 14:38:39 -03:00 committed by GitHub
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@ -38,7 +38,7 @@ There is an exception to make, the Intel Linux Vulkan driver is not stable at th
stick to OpenGL.
{{< imgs
"./perf.png| Integrated GPU users benefit the most from Hades"
"./perf_ea_vs_hades_ea.png| Integrated GPU users benefit the most from Hades"
>}}
Hades implements a `Pipeline Cache` for both Vulkan and OpenGL, meaning no matter which API you are using, all shaders are now stored and reused the next time the game is