mirror of
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synced 2025-06-08 13:27:25 +00:00
commit
2caf6459fe
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@ -84,21 +84,31 @@
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},
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{
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"DateSubmitted": "02-06-2019",
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"Developer": null,
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"Status": "Unassigned",
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"Developer": "Blinkhawk",
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"Status": "Completed",
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"Requester": "Bunnei",
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"Amount": "$75 USD",
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"Description": "Fix ground rendering in The Legend of Zelda: Breath of the Wild",
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"PaymentStatus": null,
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"PaymentStatus": "Paid",
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"DeveloperResponse": null
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},
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{
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"DateSubmitted": "02-06-2019",
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"Developer": null,
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"Status": "Unassigned",
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"Developer": "Blinkhawk",
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"Status": "Completed",
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"Requester": "Tobi",
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"Amount": "$15 EUR",
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"Description": "Fix ground rendering in The Legend of Zelda: Breath of the Wild",
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"PaymentStatus": "Paid",
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"DeveloperResponse": null
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},
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{
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"DateSubmitted": "02-13-2019",
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"Developer": null,
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"Status": "Unassigned",
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"Requester": "KennyRoody",
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"Amount": "$35 USD",
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"Description": "Implement Wall Timer/Cycle Timer to correct timing in games like The Binding of Isaac: Afterbirth+, Celeste, Wizard of Light, etc. until either better/faster timing or Core::Timing imped.",
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"PaymentStatus": null,
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"DeveloperResponse": null
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}
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