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Update site/content/entry/yuzu-progress-report-oct-2020/index.md
Co-authored-by: renA21 <44066520+renA21@users.noreply.github.com>
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@ -136,7 +136,7 @@ A new challenger approaches! [FrogTheFrog](https://github.com/FrogTheFrog) tuned
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[bunnei](https://github.com/bunnei) [changed the values for `Multicore`, `Asynchronous GPU` and `Assembly Shaders`](https://github.com/yuzu-emu/yuzu/pull/4805) to be enabled by default. This will help provide a much better experience out of the box to all users that haven't changed those values already. Some other advanced settings like `Asynchronous shaders` are not altered by this change as they still require further testing and bug-fixing.
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[bunnei](https://github.com/bunnei) [changed the values for `Multicore`, `Asynchronous GPU` and `Assembly Shaders`](https://github.com/yuzu-emu/yuzu/pull/4805) to be enabled by default. This will help provide a much better experience out of the box to all users that haven't changed those values already. Some other advanced settings like `Asynchronous shaders` are not altered by this change as they still require further testing and bug-fixing.
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By [implementing CUBE textures and fixing an issue with arrays,](https://github.com/yuzu-emu/yuzu/pull/4766) [Rodrigo](https://github.com/ReinUsesLisp) made the `Pikmin 3: Deluxe Demo` playable. This will most likely help in making the final game playable.
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By [implementing CUBE textures and fixing an issue with arrays,](https://github.com/yuzu-emu/yuzu/pull/4766) [Rodrigo](https://github.com/ReinUsesLisp) made the `Pikmin 3: Deluxe Demo` playable. This will most likely help in making the final game playable too.
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{{< imgs
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{{< imgs
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"./pikmin3.png| Thanks GG for the capture! (Pikmin 3: Deluxe Demo)"
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"./pikmin3.png| Thanks GG for the capture! (Pikmin 3: Deluxe Demo)"
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