bsod's input v2

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Matías Locatti 2020-11-10 15:27:05 -03:00 committed by GitHub
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@ -112,7 +112,7 @@ Work on video decoding continues, thanks to [epicboy](https://github.com/ameerj)
"./ninokuni.png| Working menu rendering (Ni no Kuni)" "./ninokuni.png| Working menu rendering (Ni no Kuni)"
>}} >}}
Additionally, games like `FINAL FANTASY XII THE ZODIAC AGE`, `The Legend of Zelda: Link's Awakening` or `Onimusha: Warlords` had problems with memory addressing, causing incorrect video decoding and various graphical glitches. Consider this resolved in Early Access for now. Unfortunately, a select few games like `FINAL FANTASY XII THE ZODIAC AGE`, `The Legend of Zelda: Link's Awakening` and `Onimusha: Warlords` currently have problems with memory addressing, causing incorrect video decoding and various graphical glitches (flashing/flickering). While there is a workaround in place in Early Access builds, this fix is not stable enough to be considered mergeable. Once a more elegant solution is found, we will let you all know.
{{< imgs {{< imgs
"./onimusha.png| Happy moments (Onimusha: Warlords)" "./onimusha.png| Happy moments (Onimusha: Warlords)"