Update index.md

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Matías Locatti 2023-01-06 03:49:23 -03:00 committed by GitHub
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@ -74,7 +74,7 @@ The month doesnt stop there, there has been a plethora of changes worth menti
Oh boy, [byte[]](https://github.com/liamwhite) sure has been busy this month.
To start off, he is responsible for {{< gh-hovercard "9409" "implementing the SMAA anti-aliasing filter >}} for our Vulkan and OpenGL backends.
To start off, he is responsible for {{< gh-hovercard "9409" "implementing the SMAA anti-aliasing filter" >}} for our Vulkan and OpenGL backends.
But thats not the whole story, so lets elaborate further.
`SMAA`, or enhanced subpixel morphological antialiasing, is an improvement over [MLAA](https://en.wikipedia.org/wiki/Morphological_antialiasing) developed by the Spanish Universidad de Zaragoza and video game studio Crytek, of Crysis fame.