Update site/content/entry/yuzu-progress-report-may-2021/index.md

Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com>
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Matías Locatti 2021-06-09 09:11:35 -03:00 committed by liushuyu
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@ -15,7 +15,7 @@ We have dozens of changes to discuss: Kernel fixes, input and UI improvements, g
`New Pokémon Snap`s release resulted in tons of work needed to make the game playable. For starters, Snap experienced crashes during gameplay,
an issue [epicboy](https://github.com/ameerj) was not happy about.
The buffer cache rewrite introduced an optimized fast path for `uniform bindings`, the conditions to take advantage of it are that buffers must be both small and *non-null*. Turns out,
The [buffer cache rewrite](https://yuzu-emu.org/entry/yuzu-bcr/) introduced an optimized fast path for `uniform bindings`, but the conditions to take advantage of it are that buffers must be both small and *non-null*. Turns out,
null buffers were not being explicitly checked for, causing stabilities along the way.
[Properly checking for those zero sized buffers](https://github.com/yuzu-emu/yuzu/pull/6322) fixed the stability issues the new Snap was facing.