Update site/content/entry/yuzu-progress-report-may-2021/index.md

Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com>
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Matías Locatti 2021-06-09 09:20:22 -03:00 committed by liushuyu
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@ -60,7 +60,7 @@ Now that asynchronous GPU emulation is implemented, this is no longer the case.
The solution epicboy came up with is, instead of letting the nvflinger service handle the counter, [let the graphics API inform the counter after it finishes drawing the frame](https://github.com/yuzu-emu/yuzu/pull/6317).
This way, the value is far more accurate and stable on performance oscillations.
Additionally, the update frequency of the counter was changed from 2000 ms to 500 ms, giving more information on the reading.
Additionally, the update frequency of the counter was changed from 2000 ms to 500 ms to allow for more frequent and up-to-date information to be displayed.
A big one for Vulkan users waiting for `Project Reaper`to leave the development board.
The previous Vulkan `memory allocator` used local memory as top priority (thats the physical VRAM on your dedicated GPU),