Update index.md

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@ -431,12 +431,12 @@ So Blinkhawk replaced this system for predictive flushing some years ago, improv
With this release of the yuzu fried chicken, Blinkhawk introduces the new reactive flushing, which has the following fixes: With this release of the yuzu fried chicken, Blinkhawk introduces the new reactive flushing, which has the following fixes:
Old regressions such as `Bayonetta 2`'s shadows. - Old regressions such as `Bayonetta 2`'s shadows.
Lighting in `Xenoblade Chronicles` games. - Lighting in `Xenoblade Chronicles` games.
Improves performance in buffer-heavy games like `Monster Hunter Rise`. - Improves performance in buffer-heavy games like `Monster Hunter Rise`.
Thumbnails and in-game photos in a bunch of games like saves in `Xenoblade Chronicles Definitive Edition` and `Xenoblade Chronicles 3`, camera photos in `ASTRAL CHAIN` and partially thumbnails in `Luigi's Mansion 3`. - Thumbnails and in-game photos in a bunch of games like saves in `Xenoblade Chronicles Definitive Edition` and `Xenoblade Chronicles 3`, camera photos in `ASTRAL CHAIN` and partially thumbnails in `Luigi's Mansion 3`.
Vertex explosions in `Pokemon Violet/Scarlet` and `Yoshis Crafted World`. - Vertex explosions in `Pokemon Violet/Scarlet` and `Yoshis Crafted World`.
Make High GPU Accuracy fully use asynchronous buffers in Vulkan, improving performance. - Make High GPU Accuracy fully use asynchronous buffers in Vulkan, improving performance.
{{< single-title-imgs {{< single-title-imgs
"From left to right, Bayonetta 2, ASTRAL CHAIN, Xenoblade Chronicles Definitive Edition, and Luigis Mansion 3" "From left to right, Bayonetta 2, ASTRAL CHAIN, Xenoblade Chronicles Definitive Edition, and Luigis Mansion 3"