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date = "2021-08-09T12:00:00-03:00"
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date = "2021-08-10T12:00:00-03:00"
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title = "Progress Report July 2021"
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title = "Progress Report July 2021"
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author = "GoldenX86"
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author = "GoldenX86"
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coauthor = "Honghoa"
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coauthor = "Honghoa"
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@ -444,7 +444,7 @@ What's more, since these objects stick around even after the emulation session i
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bunnei took a long look at the problem and improved the situation, but there's still ongoing work to make our implementation more robust and accurate.
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bunnei took a long look at the problem and improved the situation, but there's still ongoing work to make our implementation more robust and accurate.
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blink also had his share of bufixing work, as he revisited the texture cache code related to [1D-to-2D texture overlaps](https://github.com/yuzu-emu/yuzu/pull/6553), which
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blink also had his share of bufixing work, as he revisited the texture cache code related to [1D-to-2D texture overlaps](https://github.com/yuzu-emu/yuzu/pull/6553), which
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fixes problems in `Re:ZERO -Starting Life in Another World- The Prophecy of the Throne` and `Monster Hunter Rise`, among others. // inquire about more games and fixes.
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fixes problems in `Re:ZERO -Starting Life in Another World- The Prophecy of the Throne` and `Monster Hunter Rise`, among others.
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Similarly to how two-dimensional textures are mapped to three dimensions, one-dimensional textures are a simple type of texture that is mapped as two-dimensional when rendered
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Similarly to how two-dimensional textures are mapped to three dimensions, one-dimensional textures are a simple type of texture that is mapped as two-dimensional when rendered
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on the screen.
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on the screen.
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