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Update index.md
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@ -213,7 +213,7 @@ But the OpenGL gains didn’t stop there.
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`Persistent Buffer Maps` were already in use by the texture cache, but {{< gh-hovercard "10476" "extending their use" >}} to the buffer cache more than doubles the performance of OpenGL on NVIDIA hardware!
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{{< imgs
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"./ogl.png| Fermi and Kepler users rejoice"
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"./ogl.png| Fermi and Kepler users rejoice (tested with an RTX 3070)"
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>}}
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We expect a similar improvement when using Mesa drivers on Linux.
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