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Update site/content/entry/yuzu-progress-report-may-2021/index.md
Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com>
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@ -153,7 +153,7 @@ and stubbing a [function for the memory manger](https://github.com/yuzu-emu/yuzu
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However, the real poyo-pearl of this month has been his [rework of yuzu's Common File System Interface](https://github.com/yuzu-emu/yuzu/pull/6270) to make use of the
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`std::filesystem` library introduced in C++17, as a continuation of the work done by the maintainer [lioncash](https://github.com/lioncash).
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The file system interface is the code that controls how yuzu accesses files (e.g. the creation of save files, or how yuzu loads DLC and updates files for a game, etc.).
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The file system interface is the code that controls how yuzu accesses files (e.g. the creation of save files, or how yuzu loads DLC and update files for a game, etc.).
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Since yuzu originally started as a fork of [Citra](https://citra-emu.org/), there were many functions inherited from that project that weren't as new as the ones included in
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this newly added library, or weren't compatible with the new Virtual File System that yuzu uses, or simply weren't used at all.
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