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Update index.md
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@ -34,12 +34,12 @@ The awesome devs working on [Skyline Emulator](https://github.com/skyline-emu/sk
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The implemented changes in part 1 of Project Y.F.C. include:
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* Full rework of the GPU driver, based on the reverse-engineering and code from Skyline Emulator with full permission from the respective team.
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* Full rework of GPU memory management.
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* Initial implementation of GPU Channels, fixing `Super Smash Bros. Ultimate` “World of Light” mode, `Deltarune`, and several other games.
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* Bug fixes and performance improvements to the GPU DMA engine.
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* Several fixes for Vulkan, the GPU Buffer Cache, and the Shader Decompiler, all of which affect multiple games.
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* Reworked host frame presentation to be considerably smoother (improves `Xenoblade Chronicles` games).
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* Full rework of the GPU driver, based on the reverse-engineering and code from Skyline Emulator with full permission from the respective team.
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* Full rework of GPU memory management.
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* Initial implementation of GPU Channels, fixing `Super Smash Bros. Ultimate` “World of Light” mode, `Deltarune`, and several other games.
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* Bug fixes and performance improvements to the GPU DMA engine.
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* Several fixes for Vulkan, the GPU Buffer Cache, and the Shader Decompiler, all of which affect multiple games.
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* Reworked host frame presentation to be considerably smoother (improves `Xenoblade Chronicles` games).
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{{< single-title-imgs
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"The "World of Light" single-player mode is now playable! (Super Smash Bros. Ultimate)"
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