Updated fire emblem three houses (markdown)

MintyFork 2020-06-28 13:49:52 +02:00
parent d96322ce9e
commit 17ecf2b85a

@ -3,6 +3,9 @@ The following issues are encountered that the developers of yuzu are aware of:
* (major) Pre-rendered video cutscenes do not play and display as black (although the white text may show up underneath): Cutscenes rendered on the console (for example, when characters have dialogue with one other characters) and cutscenes involving still backgrounds with animations overlayed still do render.
* (major) Both Chapter 15 - Valley of Torment and Chapter 17 - Blood of the Eagle and Lion cause an unskippable cutscene crash on video GPUs that are not AMD (although AMD GPUs also take a major performance hit compared to NVIDIA GPUs).
* (Major) Music is too loud and turn it off in settings doesn't work. Basically you hear only music.
* (Major) Sound is stuttering.
* (minor) SFX in battle doesn't work.
* (minor) Some audio artifacts inside the Academy.
Rendering:
@ -13,3 +16,4 @@ Rendering:
* Runs at around 25 fps on a R7 1700@4Ghz and a GTX 970 with 16Gb of RAM. Inside the academy performance doesn't exceed 20 fps.
* On an i7 6500U@3.1Ghz with 8GB of RAM, expected performance is 33-51% of performance in the overworld. 100% performance only in cutscenes and on small maps
* Runs between 10 and 12 fps on a i5-7300hq@2.5Ghz with a GTX 1050 and 16Gb of RAM in the 3D parts, but nearly all the time at 100% speed on the maps parts
*Runs at around 45-60fps on a i7 9700k and a Radeon RX 580 with 16GB of RAM. Screen freeze for about 0,5sec form time to time.