Updated Pokemon Sword Shield (markdown)

Aman-Mittal 2019-12-14 21:26:47 +05:30
parent 46098f0ef2
commit 2c181ab553

@ -1,7 +1,9 @@
Pokémon Sword & Shield boots and will go in-game. Pokémon Sword & Shield boots and will go in-game.
Note: Disable the shader cache in yuzu to prevent game from corrupting your built-up cache.
### Issues that the developers are aware of ### Issues that the developers are aware of
* (Major, Unplayable) The game will soft-lock (freeze) every time an event occurs meaning that you will need about 4 dumped save files from a hacked Switch to even get to the second city and an unknown number of save files to finish the game (and it is unknown if the game can even be finished.) You can use a savefile (found below) to bypass the first cutscene that softlocks. * (Major, Unplayable) The game will soft-lock (freeze) every time an event occurs meaning that you will need about 4 dumped save files from a hacked Switch to even get to the second city and an unknown number of save files to finish the game (and it is unknown if the game can even be finished.) You can use a savefile (found below) to bypass the first cutscene that softlocks.
Thus, Pokémon Sword & Shield is completely unplayable. The project developers do not know what the cause of the soft-lock is and they are currently researching it, so it could take anywhere from a few weeks to a few years for the game to be fixed. Thus, Pokémon Sword & Shield is completely unplayable. The project developers do not know what the cause of the soft-lock is and they are currently researching it, so it could take anywhere from a few weeks to a few years for the game to be fixed.