Updated fire emblem three houses

Zuchter 2020-07-16 12:54:47 -04:00
parent 651d447903
commit 8bdb9c2b28

@ -1,15 +1,17 @@
### Encountered Issues
The following issues are encountered that the developers of yuzu are aware of:
* (major) Pre-rendered video cutscenes do not play and display as black (although the white text may show up underneath): Cutscenes rendered on the console (for example, when characters have dialogue with one other characters) and cutscenes involving still backgrounds with animations overlayed still do render.
* (major) Both Chapter 15 - Valley of Torment and Chapter 17 - Blood of the Eagle and Lion cause an unskippable cutscene crash on video GPUs that are not AMD (although AMD GPUs also take a major performance hit compared to NVIDIA GPUs).
* (major) (fixed in EA) Music is too loud and turning it off in settings doesn't work. Basically you hear only music. No battle SFX or character selection quotes, and Rain/Thunder versions of music play simultaneously (not switching between map version and battle version).
* (major) (fixed in EA) Sound is stuttering. (Edit: If you turn it down in Yuzu Audio Settings to about 52% its not really noticeable)
* (major) random occasional crashes with Vulkan, savescum liberally (you can do this on maddening classic too, by copying the two files created when you make a bookmark, and paste and replace if you want to load the bookmark at any time)
* (major) If you win a map it will crash vast majority of time when it is supposed to load the save menu, workaround is to make a bookmark and reload, as the issue seems to stem from the game running for too long in a map.
* (minor) (fixed in EA) SFX in battle doesn't work.
* (minor) (fixed in EA) Some audio artifacts inside the Academy.
* (minor) (fixed in EA) Game freeze in tournaments VERY often.
* (Major) Pre-rendered video cutscenes do not play and display as black (although the white text may show up underneath): Cutscenes rendered on the console (for example, when characters have dialogue with one other characters) and cutscenes involving still backgrounds with animations overlayed still do render.
* (Major) Both Chapter 15 - Valley of Torment and Chapter 17 - Blood of the Eagle and Lion cause an unskippable cutscene crash on video GPUs that are not AMD (although AMD GPUs also take a major performance hit compared to NVIDIA GPUs).
* (Major) (fixed in EA) Music is too loud and turning it off in settings doesn't work. Basically you hear only music. No battle SFX or character selection quotes, and Rain/Thunder versions of music play simultaneously (not switching between map version and battle version).
* (Major) (fixed in EA) Sound is stuttering. (Edit: If you turn it down in Yuzu Audio Settings to about 52% its not really noticeable)
* (Major) random occasional crashes with Vulkan, savescum liberally (you can do this on maddening classic too, by copying the two files created when you make a bookmark, and paste and replace if you want to load the bookmark at any time)
* (Major) If you win a map it will crash vast majority of time when it is supposed to load the save menu, workaround is to make a bookmark and reload, as the issue seems to stem from the game running for too long in a map.
* (Major) Memory leak will cause the game to crash after about an hour in any map.
* (Minor) (fixed in EA) SFX in battle doesn't work.
* (Minor) (fixed in EA) Some audio artifacts inside the Academy.
* (Minor) (fixed in EA) Game freeze in tournaments VERY often.
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