the blue fog is no longer present in the academy, and the audio in the academy is fixed since yuzu early access 430. The added performance example is just to add a performance example on a newer yuzu release

Pierre Rivault 2020-05-07 23:37:31 +02:00
parent dd4509d1f8
commit d3587e4436

@ -3,13 +3,14 @@ The following issues are encountered that the developers of yuzu are aware of:
* (major) Pre-rendered video cutscenes do not play and display as black (although the white text may show up underneath): Cutscenes rendered on the console (for example, when characters have dialogue with one other characters) and cutscenes involving still backgrounds with animations overlayed still do render.
* (major) Both Chapter 15 - Valley of Torment and Chapter 17 - Blood of the Eagle and Lion cause an unskippable cutscene crash on video GPUs that are not AMD (although AMD GPUs also take a major performance hit compared to NVIDIA GPUs).
* (minor) Loud crackling noises inside the Academy and other audio artifacts.
* (minor) Some audio artifacts inside the Academy.
Rendering:
* Largely accurate
* A large amount of blue fog is visible inside the academy pre-time skip (and post time skip this is largely gone). This is fixed in Early Access.
### Performance
* Runs at around 25 fps on a R7 1700@4Ghz and a GTX 970 with 16Gb of RAM. Inside the academy performance doesn't exceed 20 fps.
* On an i7 6500U@3.1Ghz with 8GB of RAM, expected performance is 33-51% of performance in the overworld. 100% performance only in cutscenes and on small maps
* Runs between 10 and 12 fps on a i5-7300hq@2.5Ghz with a GTX 1050 and 16Gb of RAM in the 3D parts, but nearly all the time at 100% speed on the maps parts