Commit graph

11904 commits

Author SHA1 Message Date
bunnei bf21aacc74
Merge pull request #3356 from ReinUsesLisp/fcmp
shader/arithmetic: Implement FCMP
2020-02-04 11:36:59 -05:00
bunnei 5733287822
Merge pull request #3360 from CJBok/statusbar-buttons
GUI: Togglable graphics settings buttons in status bar
2020-02-03 16:57:18 -05:00
bunnei c31ec00d67
Merge pull request #3337 from ReinUsesLisp/vulkan-staged
yuzu: Implement Vulkan frontend
2020-02-03 16:56:25 -05:00
Lioncash c7678c3044 input_common/udp: Ensure that UDP is shut down within Shutdown()
Previously the UDP backend would never actually get shut down.
2020-02-03 09:29:15 -05:00
Lioncash 83f8090273 input_common/udp: Add missing override specifiers
Prevents trivial warnings and ensures interfaces are properly
maintained between the base class.
2020-02-03 09:26:53 -05:00
Lioncash 5c61e0ba39 input_common/udp: std::move SocketCallback instances where applicable
std::function is allowed to heap allocate if the size of the captures
associated with each lambda exceed a certain threshold. This prevents
potentially unnecessary reallocations from occurring.
2020-02-03 09:24:05 -05:00
Lioncash fb9c9ddcc9 input_common/udp: std::move shared_ptr within Client constructor
Gets rid of a trivially avoidable atomic reference count increment and
decrement.
2020-02-03 09:21:46 -05:00
Lioncash 9bb6ab77f4 udp/client: Replace deprecated from_string() call with make_address_v4()
Future-proofs code if boost is ever updated.
2020-02-03 09:20:40 -05:00
Lioncash 881408445a input_common/udp: Silence -Wreorder warning for Socket
Amends the constructor initializer list to specify the order of its
elements in the same order that initialization would occur.
2020-02-03 09:15:32 -05:00
Lioncash 36524465a6 input_common/udp: Remove unnecessary inclusions 2020-02-03 09:13:40 -05:00
Lioncash 4aa9c9632d input_common/udp: Add missing header guard 2020-02-03 09:09:06 -05:00
ReinUsesLisp 223a89a19f shader: Remove curly braces initializers on shared pointers 2020-02-01 22:52:10 -03:00
bunnei b5bbe7e752
Merge pull request #3282 from FernandoS27/indexed-samplers
Partially implement Indexed samplers in general and specific code in GLSL
2020-02-01 20:41:40 -05:00
bunnei 2916c1bc25
Merge pull request #3268 from CJBok/deadzone
GUI: Deadzone controls for sdl engine at configuration input
2020-02-01 16:35:15 -05:00
bunnei 69a6796de1
Merge pull request #3284 from CJBok/hid-fix
hid: Fix analog sticks directional states
2020-02-01 14:02:41 -05:00
bunnei c18f9898d9
Merge pull request #3364 from lioncash/thread
core/arm: Remove usage of global GetCurrentThread()
2020-01-31 11:13:24 -05:00
bunnei 6b5b01b29f
Merge pull request #3363 from lioncash/unique_ptr
kernel/physical_core: Make use of std::unique_ptr instead of std::shared_ptr
2020-01-30 23:33:02 -05:00
bunnei 91b0a3f799
Revert "system_archive: Fix Korean and Chinese fonts" 2020-01-30 22:02:15 -05:00
Lioncash 472319e573 core/arm: Remove usage of global GetCurrentThread()
Now both CPU backends go through their referenced system instance to
obtain the current thread.
2020-01-30 18:52:25 -05:00
Lioncash 2de2bb980e kernel/physical_core: Make use of std::unique_ptr
shared_ptr was used in 2d1984c20c due to a
misunderstanding of how the language generates move constructors and
move assignment operators.

If a destructor is user-provided, then the compiler won't generate the
move constructor and move assignment operators by default--they must be
explicitly opted into.

The reason for the compilation errors is due to the fact that the
language will fall back to attempting to use the copy constructor/copy
assignment operators if the respective move constructor or move
assignment operator is unavailable.

Given that we explicitly opt into them now, the the move constructor and
move assignment operators will be generated as expected.
2020-01-30 18:42:40 -05:00
Lioncash 16e7b7b83d core/cpu_manager: Remove unused includes
Nothing from these headers are used within this source file, so we can
remove them.
2020-01-30 18:30:57 -05:00
Lioncash 51927bc9dc kernel/physical_core: Remove unused kernel reference member variable
This isn't used within the class, so it can be removed to simplify the
overall interface.

While we're in the same area, we can simplify a unique_ptr reset() call.
2020-01-30 18:29:57 -05:00
bunnei 985d0f35e5
Merge pull request #3353 from FernandoS27/aries
System: Refactor CPU Core management and move ARMInterface and Schedulers to Kernel
2020-01-30 18:13:59 -05:00
bunnei 8a7cdfc3ff
Merge pull request #3151 from FearlessTobi/fix-korean
system_archive: Fix Korean and Chinese fonts
2020-01-30 15:09:55 -05:00
bunnei c593e45dbd
Merge pull request #3347 from ReinUsesLisp/local-mem
shader/memory: Implement LDL.S16, LDS.S16, STL.S16 and STS.S16
2020-01-30 10:59:52 -05:00
ReinUsesLisp a7beabb68f yuzu/bootmanager: Define Vulkan widget only when enabled 2020-01-29 19:20:12 -03:00
bunnei 2db7adc42a
Merge pull request #3350 from ReinUsesLisp/atom
shader/memory: Implement ATOM.ADD
2020-01-29 16:49:54 -05:00
ReinUsesLisp c29584a090 yuzu_cmd: Fix memcpy on Vulkan handlers 2020-01-29 17:53:11 -03:00
ReinUsesLisp f92cbc5501 yuzu: Implement Vulkan frontend
Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing
bits on Vulkan initialization.
2020-01-29 17:53:11 -03:00
ReinUsesLisp 8299f1ceef web_service/telemetry_json: Report USER_CONFIG 2020-01-29 17:53:11 -03:00
ReinUsesLisp 788d57d723 settings: Add settings for graphics backend 2020-01-29 17:53:11 -03:00
ReinUsesLisp e651e54b85 core: Only wait for idle on gpu_core when it was initialized
This fixes crashes when a Vulkan device fails to initialize.
2020-01-29 17:53:11 -03:00
ReinUsesLisp 9f0162e4b5 shader/other: Fix skips for SYNC and BRK 2020-01-29 17:53:11 -03:00
ReinUsesLisp 270177f38a shader/other: Stub S2R LaneId 2020-01-29 17:53:11 -03:00
ReinUsesLisp b35449c85d buffer_cache: Delay buffer destructions
Delay buffer destruction some extra frames to avoid destroying buffers
that are still being used from older frames. This happens on Nvidia's
driver with mailbox.
2020-01-29 17:53:11 -03:00
bunnei b11aeced18
Merge pull request #3355 from ReinUsesLisp/break-down
texture_cache/surface_base: Fix layered break down
2020-01-29 12:29:56 -05:00
bunnei 91f79225e7
Merge pull request #3358 from ReinUsesLisp/implicit-texture-cache
gl_texture_cache: Silence implicit sign cast warnings
2020-01-29 11:23:50 -05:00
CJBok 8d6b4e836c clang 2020-01-29 05:43:55 +01:00
CJBok 6e87111f91 minor corrections 2020-01-29 00:02:28 +01:00
CJBok 4bc4fdf5ff GUI: Togglable graphics settings buttons in status bar 2020-01-28 23:59:30 +01:00
bunnei c457e47297
Merge pull request #3359 from ReinUsesLisp/assert-point-size
gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize
2020-01-28 15:19:51 -05:00
ReinUsesLisp 8178fe8960 gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize
This was implemented by a previous commit and it's no longer required.
2020-01-28 16:32:30 -03:00
bunnei bea6327d74
Merge pull request #3354 from ReinUsesLisp/depth-stencil
gl_texture_cache: Properly implement depth/stencil sampling
2020-01-28 12:06:11 -05:00
ReinUsesLisp abae795986 gl_texture_cache: Silence implicit sign cast warnings 2020-01-27 20:59:11 -03:00
Fernando Sahmkow 2d1984c20c System: Address Feedback 2020-01-27 09:54:11 -04:00
ReinUsesLisp e3fc3459c8 shader/arithmetic: Implement FCMP
Compares the third operand with zero, then selects between the first and
second.
2020-01-27 01:15:44 -03:00
ReinUsesLisp f55f6ff9bb texture_cache/surface_base: Fix layered break down
Layered break downs was passing "layer" as a "depth" parameter. This
commit addresses that.
2020-01-26 21:48:07 -03:00
ReinUsesLisp d17dfa6104 gl_texture_cache: Properly implement depth/stencil sampling
This addresses the long standing issue of compatibility vs. core
profiles on OpenGL, properly implementing depth vs. stencil sampling
depending on the texture swizzle.
2020-01-26 21:44:08 -03:00
Fernando Sahmkow de4b01f75d System: Correct PrepareReschedule. 2020-01-26 14:32:50 -04:00
Fernando Sahmkow a1630ab53e Kernel: Remove a few global instances from the kernel. 2020-01-26 14:23:46 -04:00