19 lines
377 B
C#
19 lines
377 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
|
||
|
using RhythmHeavenMania.Util;
|
||
|
namespace RhythmHeavenMania.Games.BuiltToScaleDS
|
||
|
{
|
||
|
public class BTSPiece : MonoBehaviour
|
||
|
{
|
||
|
public Animator anim;
|
||
|
|
||
|
void LateUpdate()
|
||
|
{
|
||
|
if (anim.IsAnimationNotPlaying())
|
||
|
Destroy(gameObject);
|
||
|
}
|
||
|
}
|
||
|
}
|