2022-01-13 03:59:54 +00:00
|
|
|
using System.Collections;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using UnityEngine;
|
2022-01-22 10:44:19 +00:00
|
|
|
using UnityEngine.EventSystems;
|
2022-01-13 03:59:54 +00:00
|
|
|
|
|
|
|
namespace RhythmHeavenMania.Editor
|
|
|
|
{
|
|
|
|
public class Selector : MonoBehaviour
|
|
|
|
{
|
|
|
|
private bool clicked;
|
|
|
|
|
|
|
|
public static Selector instance { get; private set; }
|
|
|
|
|
|
|
|
private void Awake()
|
|
|
|
{
|
|
|
|
instance = this;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|