15 lines
267 B
C#
15 lines
267 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace RhythmHeavenMania.Util
|
||
|
{
|
||
|
public class CommonAnimEvents : MonoBehaviour
|
||
|
{
|
||
|
public void Destroy()
|
||
|
{
|
||
|
Destroy(this.gameObject);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|