using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
namespace HeavenStudio.Editor
{
public class DisableSelectOnHover : MonoBehaviour
public EventParameterManager eventParameterManager;
private void LateUpdate()
if (Editor.instance == null) return;
for (int i = 0; i < transform.childCount; i++)
if (Editor.MouseInRectTransform(transform.GetChild(i).GetComponent<RectTransform>()))
if (eventParameterManager != null)
eventParameterManager.canDisable = false;
}