2021-12-21 01:10:49 +00:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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2022-03-14 14:21:05 +00:00
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namespace HeavenStudio.Util
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2021-12-21 01:10:49 +00:00
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{
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public class CommonAnimEvents : MonoBehaviour
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{
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public void Destroy()
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{
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Destroy(this.gameObject);
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}
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}
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}
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