HeavenStudio/Assets/Scripts/LevelEditor/Theme.cs

33 lines
773 B
C#
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using System;
using UnityEngine;
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namespace HeavenStudio.Editor
{
[Serializable]
public class Theme
{
public string name;
public Properties properties;
[Serializable]
public class Properties
{
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public string TempoLayerCol;
public string MusicLayerCol;
public string Layer1Col;
public string Layer2Col;
public string Layer3Col;
public string Layer4Col;
public string EventSelectedCol;
public string EventNormalCol;
public string BeatMarkerCol;
public string CurrentTimeMarkerCol;
public string BoxSelectionCol;
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public string BoxSelectionOutlineCol;
}
}
}