HeavenStudio/Assets/Scripts/LevelEditor/SettingsDialog/Tabs/EditorSettings.cs

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2022-07-10 21:39:14 +00:00
using UnityEngine;
using UnityEngine.UI;
using TMPro;
namespace HeavenStudio.Editor
{
public class EditorSettings : MonoBehaviour
{
public Toggle cursorCheckbox;
public void OnCursorCheckboxChanged()
{
Editor.instance.isCursorEnabled = cursorCheckbox.isOn;
if (!Editor.instance.fullscreen)
{
GameManager.instance.CursorCam.enabled = Editor.instance.isCursorEnabled;
}
}
}
}