HeavenStudio/Assets/Plugins/Starpelly/Transformer.cs

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2021-12-19 04:10:43 +00:00
using UnityEngine;
namespace Starpelly.Transformer
{
public class Scale
{
public static Vector3 Resize(Vector3 amount, Vector3 direction)
{
return new Vector3(direction.x * amount.x - 11f, direction.y * amount.y) / 2;
// transform.localScale = new Vector3(direction.x * amount.x, direction.y * amount.y);
}
}
}