HeavenStudio/Assets/Resources/Prefabs/Editor/EditorPreviewTex.renderTexture

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!84 &8400000
RenderTexture:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: EditorPreviewTex
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
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m_IsAlphaChannelOptional: 0
serializedVersion: 5
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m_Width: 1280
m_Height: 720
m_AntiAliasing: 1
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m_ColorFormat: 8
m_MipMap: 0
m_GenerateMips: 1
m_SRGB: 0
m_UseDynamicScale: 0
m_BindMS: 0
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m_TextureSettings:
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m_FilterMode: 1
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m_Dimension: 2
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m_ShadowSamplingMode: 2