fixed stuff in sneak y Psirits

This commit is contained in:
ev 2023-12-10 15:43:27 -05:00
parent bdad7476a8
commit 011cf21043

View file

@ -689,7 +689,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1968233374726614765}
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 1.36, z: 0}
m_LocalPosition: {x: 2.21, y: 0.8, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -704,7 +704,7 @@ ParticleSystem:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1968233374726614765}
serializedVersion: 8
lengthInSec: 100
lengthInSec: 1000
simulationSpeed: 0.1
stopAction: 0
cullingMode: 0
@ -712,7 +712,7 @@ ParticleSystem:
ringBufferLoopRange: {x: 0, y: 1}
emitterVelocityMode: 0
looping: 1
prewarm: 0
prewarm: 1
playOnAwake: 1
useUnscaledTime: 0
autoRandomSeed: 1
@ -779,7 +779,7 @@ ParticleSystem:
startLifetime:
serializedVersion: 2
minMaxState: 0
scalar: 50
scalar: 500
minScalar: 50
maxCurve:
serializedVersion: 2
@ -1332,7 +1332,7 @@ ParticleSystem:
donutRadius: 0.2
m_Position: {x: 0, y: 0, z: 0}
m_Rotation: {x: 0, y: 0, z: 0}
m_Scale: {x: 0, y: 0, z: 5}
m_Scale: {x: 30, y: 0, z: 5}
placementMode: 0
m_MeshMaterialIndex: 0
m_MeshNormalOffset: 0
@ -1530,7 +1530,7 @@ ParticleSystem:
rateOverTime:
serializedVersion: 2
minMaxState: 0
scalar: 1000
scalar: 1
minScalar: 10
maxCurve:
serializedVersion: 2
@ -1640,7 +1640,7 @@ ParticleSystem:
countCurve:
serializedVersion: 2
minMaxState: 0
scalar: 1
scalar: 0
minScalar: 30
maxCurve:
serializedVersion: 2
@ -2018,7 +2018,7 @@ ParticleSystem:
m_RotationOrder: 4
separateAxes: 0
ColorModule:
enabled: 0
enabled: 1
gradient:
serializedVersion: 2
minMaxState: 1
@ -2043,8 +2043,8 @@ ParticleSystem:
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime1: 65145
atime2: 65535
atime3: 0
atime4: 0
atime5: 0
@ -2052,7 +2052,7 @@ ParticleSystem:
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
m_NumAlphaKeys: 3
minGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
@ -9239,7 +9239,7 @@ ParticleSystem:
multiplyColliderForceByParticleSpeed: 0
multiplyColliderForceByCollisionAngle: 1
m_Planes:
- {fileID: 2528497679289149502}
- {fileID: 4743428928040704329}
m_Dampen:
serializedVersion: 2
minMaxState: 0
@ -11194,6 +11194,90 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &3217074882873268228
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4743428928040704329}
- component: {fileID: 8595918972580093462}
m_Layer: 0
m_Name: Floor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4743428928040704329
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3217074882873268228}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.23, y: -2.34, z: 0}
m_LocalScale: {x: 84.3925, y: 57.348236, z: 1.4024104}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4558759897136001682}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8595918972580093462
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3217074882873268228}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1000
m_Sprite: {fileID: -5952566289195896545, guid: ca4775e289092c04791daaf42e19cacb, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.21, y: 0.21}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &3496739963718837007
GameObject:
m_ObjectHideFlags: 0
@ -17047,6 +17131,8 @@ Transform:
- {fileID: 5146816075258604540}
- {fileID: 7299739838847650180}
- {fileID: 5263040342208347829}
- {fileID: 1633244759178169733}
- {fileID: 4743428928040704329}
m_Father: {fileID: 6485095134079790937}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -17175,6 +17261,90 @@ MonoBehaviour:
slowRain: {fileID: 7630866677535136957}
normalTree: {fileID: 8894877081344012036}
slowTree: {fileID: 1797221870344534972}
--- !u!1 &7027076704260798099
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1633244759178169733}
- component: {fileID: 5643046886908674505}
m_Layer: 0
m_Name: Groundtile (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1633244759178169733
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7027076704260798099}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.23, y: -4.32, z: 0}
m_LocalScale: {x: 84.3925, y: 57.348236, z: 1.4024104}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4558759897136001682}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5643046886908674505
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7027076704260798099}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 6
m_Sprite: {fileID: -5952566289195896545, guid: ca4775e289092c04791daaf42e19cacb, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.21, y: 0.21}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &7556994794361785014
GameObject:
m_ObjectHideFlags: 0
@ -20859,7 +21029,7 @@ ParticleSystem:
multiplyColliderForceByParticleSpeed: 0
multiplyColliderForceByCollisionAngle: 1
m_Planes:
- {fileID: 2528497679289149502}
- {fileID: 1633244759178169733}
m_Dampen:
serializedVersion: 2
minMaxState: 0
@ -21043,7 +21213,7 @@ ParticleSystem:
primitives: []
SubModule:
serializedVersion: 2
enabled: 1
enabled: 0
subEmitters:
- serializedVersion: 3
emitter: {fileID: 13222805498539644}